checkstyle: require tabs for indenting
This commit is contained in:
@@ -22,31 +22,34 @@
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
package net.runelite.api;
|
||||
|
||||
public enum GameState
|
||||
{
|
||||
UNKNOWN(-1),
|
||||
STARTING(0),
|
||||
LOGIN_SCREEN(10),
|
||||
LOGGING_IN(20),
|
||||
LOADING(25),
|
||||
LOGGED_IN(30),
|
||||
HOPPING(45);
|
||||
UNKNOWN(-1),
|
||||
STARTING(0),
|
||||
LOGIN_SCREEN(10),
|
||||
LOGGING_IN(20),
|
||||
LOADING(25),
|
||||
LOGGED_IN(30),
|
||||
HOPPING(45);
|
||||
|
||||
private final int state;
|
||||
private final int state;
|
||||
|
||||
GameState(int state)
|
||||
{
|
||||
this.state = state;
|
||||
}
|
||||
GameState(int state)
|
||||
{
|
||||
this.state = state;
|
||||
}
|
||||
|
||||
public static GameState of(int state)
|
||||
{
|
||||
for (GameState gs : GameState.values())
|
||||
if (gs.state == state)
|
||||
return gs;
|
||||
return UNKNOWN;
|
||||
}
|
||||
public static GameState of(int state)
|
||||
{
|
||||
for (GameState gs : GameState.values())
|
||||
{
|
||||
if (gs.state == state)
|
||||
{
|
||||
return gs;
|
||||
}
|
||||
}
|
||||
return UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user