chore: rev 193
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@@ -7,61 +7,49 @@ import net.runelite.mapping.ObfuscatedSignature;
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@ObfuscatedName("io")
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@Implements("GameBuild")
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public class GameBuild {
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@ObfuscatedName("f")
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@ObfuscatedName("h")
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@ObfuscatedSignature(
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descriptor = "Lio;"
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)
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@Export("LIVE")
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public static final GameBuild LIVE;
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@ObfuscatedName("b")
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static final GameBuild LIVE;
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@ObfuscatedName("v")
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@ObfuscatedSignature(
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descriptor = "Lio;"
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)
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@Export("BUILDLIVE")
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public static final GameBuild BUILDLIVE;
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@ObfuscatedName("l")
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static final GameBuild BUILDLIVE;
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@ObfuscatedName("x")
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@ObfuscatedSignature(
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descriptor = "Lio;"
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)
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@Export("RC")
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public static final GameBuild RC;
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@ObfuscatedName("m")
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static final GameBuild RC;
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@ObfuscatedName("w")
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@ObfuscatedSignature(
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descriptor = "Lio;"
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)
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@Export("WIP")
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public static final GameBuild WIP;
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static final GameBuild WIP;
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@ObfuscatedName("t")
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@ObfuscatedSignature(
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descriptor = "Liw;"
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)
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@Export("Widget_modelsArchive")
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static AbstractArchive Widget_modelsArchive;
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@ObfuscatedName("jc")
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@ObfuscatedSignature(
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descriptor = "Lht;"
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)
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@Export("dragInventoryWidget")
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static Widget dragInventoryWidget;
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@ObfuscatedName("z")
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@Export("name")
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public final String name;
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@ObfuscatedName("q")
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@ObfuscatedName("j")
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@ObfuscatedGetter(
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intValue = 1749368073
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intValue = 1867624169
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)
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@Export("buildId")
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public final int buildId;
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final int buildId;
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static {
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LIVE = new GameBuild("LIVE", 0); // L: 5
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BUILDLIVE = new GameBuild("BUILDLIVE", 3); // L: 6
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RC = new GameBuild("RC", 1); // L: 7
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WIP = new GameBuild("WIP", 2); // L: 8
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LIVE = new GameBuild("LIVE", 0);
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BUILDLIVE = new GameBuild("BUILDLIVE", 3);
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RC = new GameBuild("RC", 1);
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WIP = new GameBuild("WIP", 2);
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}
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GameBuild(String var1, int var2) {
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this.name = var1; // L: 13
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this.buildId = var2; // L: 14
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} // L: 15
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this.name = var1;
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this.buildId = var2;
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}
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}
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