@@ -29,7 +29,6 @@ import java.awt.Graphics2D;
|
||||
import javax.inject.Inject;
|
||||
import javax.inject.Singleton;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
import net.runelite.api.NPC;
|
||||
import net.runelite.client.game.SkillIconManager;
|
||||
import net.runelite.client.ui.overlay.Overlay;
|
||||
import net.runelite.client.ui.overlay.OverlayPosition;
|
||||
@@ -61,11 +60,16 @@ public class CerberusOverlay extends Overlay
|
||||
final ImagePanelComponent imagePanelComponent = new ImagePanelComponent();
|
||||
imagePanelComponent.setTitle("Ghost order");
|
||||
|
||||
for (final NPC npc : plugin.getGhosts())
|
||||
{
|
||||
CerberusGhost.fromNPC(npc).ifPresent(ghost -> imagePanelComponent
|
||||
.getImages().add(iconManager.getSkillImage(ghost.getType())));
|
||||
}
|
||||
// Ghosts are already sorted
|
||||
plugin.getGhosts().stream()
|
||||
// Iterate only through the correct amount of ghosts
|
||||
.limit(CerberusGhost.values().length)
|
||||
.forEach(npc -> CerberusGhost
|
||||
.fromNPC(npc)
|
||||
.ifPresent(ghost -> imagePanelComponent
|
||||
.getImages()
|
||||
.add(iconManager.getSkillImage(ghost.getType()))));
|
||||
|
||||
|
||||
return imagePanelComponent.render(graphics);
|
||||
}
|
||||
|
||||
@@ -25,13 +25,16 @@
|
||||
|
||||
package net.runelite.client.plugins.cerberus;
|
||||
|
||||
import com.google.common.collect.ComparisonChain;
|
||||
import com.google.common.eventbus.Subscribe;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import javax.inject.Inject;
|
||||
import javax.inject.Singleton;
|
||||
import lombok.Getter;
|
||||
import net.runelite.api.NPC;
|
||||
import net.runelite.api.events.GameTick;
|
||||
import net.runelite.api.events.NpcDespawned;
|
||||
import net.runelite.api.events.NpcSpawned;
|
||||
import net.runelite.client.plugins.Plugin;
|
||||
@@ -64,18 +67,7 @@ public class CerberusPlugin extends Plugin
|
||||
public void onNpcSpawned(final NpcSpawned event)
|
||||
{
|
||||
final NPC npc = event.getNpc();
|
||||
|
||||
CerberusGhost.fromNPC(npc).ifPresent(ghost ->
|
||||
{
|
||||
if (ghosts.size() == CerberusGhost.values().length)
|
||||
{
|
||||
// Reset ghosts as this is new ghost wave
|
||||
ghosts.clear();
|
||||
}
|
||||
|
||||
ghosts.add(npc);
|
||||
ghosts.sort((a, b) -> Integer.compare(b.getLocalLocation().getY(), a.getLocalLocation().getY()));
|
||||
});
|
||||
CerberusGhost.fromNPC(npc).ifPresent(ghost -> ghosts.add(npc));
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
@@ -83,4 +75,22 @@ public class CerberusPlugin extends Plugin
|
||||
{
|
||||
ghosts.remove(event.getNpc());
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameTick(GameTick gameTick)
|
||||
{
|
||||
if (ghosts.isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Collections.sort(ghosts, (a, b) -> ComparisonChain.start()
|
||||
// First, sort by the southernmost ghost (e.g with lowest y)
|
||||
.compare(a.getLocalLocation().getY(), b.getLocalLocation().getY())
|
||||
// Then, sort by the westernmost ghost (e.g with lowest x)
|
||||
.compare(a.getLocalLocation().getX(), b.getLocalLocation().getX())
|
||||
// This will give use the current wave and order of the ghosts based on
|
||||
// what ghost will attack first
|
||||
.result());
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user