Merge pull request #4568 from deathbeam/proper-shutdown
Properly shutdown everything on window close
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@@ -51,4 +51,9 @@ public interface GameEngine
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* @return true if on the main thread, false otherwise
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*/
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boolean isClientThread();
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/**
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* Shut downs all open connections and files in client and serializes not serialized data.
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*/
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void shutDown();
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}
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