Fix tests and make travis run them again
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@@ -44,6 +44,7 @@ import net.runelite.api.events.GameTick;
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import net.runelite.api.events.HitsplatApplied;
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import net.runelite.api.events.InteractingChanged;
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import net.runelite.client.Notifier;
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import net.runelite.client.game.SoundManager;
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import org.junit.Before;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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@@ -70,6 +71,10 @@ public class IdleNotifierPluginTest
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@Bind
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private IdleNotifierConfig config;
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@Mock
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@Bind
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private SoundManager soundManager;
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@Mock
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@Bind
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private Notifier notifier;
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