diff --git a/runelite-client/src/main/java/net/runelite/client/callback/ClientThread.java b/runelite-client/src/main/java/net/runelite/client/callback/ClientThread.java index 17d2ffb177..2470b55056 100644 --- a/runelite-client/src/main/java/net/runelite/client/callback/ClientThread.java +++ b/runelite-client/src/main/java/net/runelite/client/callback/ClientThread.java @@ -110,10 +110,6 @@ public class ClientThread { ir.remove(); } - else - { - log.trace("Deferring task {}", r); - } } } } diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/worldmap/WorldMapPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/worldmap/WorldMapPlugin.java index fcc2519ac9..cfe7714b5e 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/worldmap/WorldMapPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/worldmap/WorldMapPlugin.java @@ -34,7 +34,6 @@ import net.runelite.api.Client; import net.runelite.api.GameState; import net.runelite.api.Quest; import net.runelite.api.Skill; -import net.runelite.api.events.GameStateChanged; import net.runelite.api.events.StatChanged; import net.runelite.api.events.WidgetLoaded; import net.runelite.api.widgets.WidgetID; @@ -169,15 +168,6 @@ public class WorldMapPlugin extends Plugin woodcuttingLevel = 0; } - @Subscribe - public void onGameStateChanged(GameStateChanged gameStateChanged) - { - if (gameStateChanged.getGameState() == GameState.LOGGED_IN) - { - updateQuestStartPointIcons(); - } - } - @Subscribe public void onConfigChanged(ConfigChanged event) { @@ -498,14 +488,17 @@ public class WorldMapPlugin extends Plugin } // Must setup the quest icons on the client thread, after the player has logged in. - clientThread.invoke(() -> + clientThread.invokeLater(() -> { - if (client.getGameState() == GameState.LOGGED_IN) + if (client.getGameState() != GameState.LOGGED_IN) { - Arrays.stream(QuestStartLocation.values()) - .map(this::createQuestStartPoint) - .forEach(worldMapPointManager::add); + return false; } + + Arrays.stream(QuestStartLocation.values()) + .map(this::createQuestStartPoint) + .forEach(worldMapPointManager::add); + return true; }); }