Merges Injector
Welcome to the new world boys.
This commit is contained in:
@@ -1,315 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2018, Tomas Slusny <slusnucky@gmail.com>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
||||
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package net.runelite.client.util;
|
||||
|
||||
import java.awt.AWTException;
|
||||
import java.awt.Color;
|
||||
import java.awt.Dimension;
|
||||
import java.awt.Font;
|
||||
import java.awt.Frame;
|
||||
import java.awt.Image;
|
||||
import java.awt.SystemTray;
|
||||
import java.awt.TrayIcon;
|
||||
import java.awt.event.MouseAdapter;
|
||||
import java.awt.event.MouseEvent;
|
||||
import java.awt.event.WindowAdapter;
|
||||
import java.awt.event.WindowEvent;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.util.Enumeration;
|
||||
import java.util.concurrent.Callable;
|
||||
import java.util.function.BiConsumer;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import javax.swing.ImageIcon;
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JFrame;
|
||||
import javax.swing.JMenuItem;
|
||||
import javax.swing.JOptionPane;
|
||||
import javax.swing.JPopupMenu;
|
||||
import javax.swing.LookAndFeel;
|
||||
import javax.swing.ToolTipManager;
|
||||
import javax.swing.UIManager;
|
||||
import javax.swing.UnsupportedLookAndFeelException;
|
||||
import static javax.swing.WindowConstants.DO_NOTHING_ON_CLOSE;
|
||||
import javax.swing.border.EmptyBorder;
|
||||
import javax.swing.plaf.FontUIResource;
|
||||
import javax.swing.plaf.basic.BasicProgressBarUI;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
import net.runelite.client.ui.ColorScheme;
|
||||
import net.runelite.client.ui.FontManager;
|
||||
import net.runelite.client.ui.NavigationButton;
|
||||
import net.runelite.client.ui.components.CustomScrollBarUI;
|
||||
import net.runelite.client.ui.skin.SubstanceRuneLiteLookAndFeel;
|
||||
import org.pushingpixels.substance.internal.SubstanceSynapse;
|
||||
|
||||
/**
|
||||
* Various Swing utilities.
|
||||
*/
|
||||
@Slf4j
|
||||
public class SwingUtil
|
||||
{
|
||||
private static boolean lookAndFeelIsSet = false;
|
||||
|
||||
/**
|
||||
* Sets some sensible defaults for swing.
|
||||
* IMPORTANT! Needs to be called before main frame creation
|
||||
*/
|
||||
public static void setupDefaults()
|
||||
{
|
||||
// Force heavy-weight popups/tooltips.
|
||||
// Prevents them from being obscured by the game applet.
|
||||
ToolTipManager.sharedInstance().setLightWeightPopupEnabled(false);
|
||||
ToolTipManager.sharedInstance().setInitialDelay(300);
|
||||
JPopupMenu.setDefaultLightWeightPopupEnabled(false);
|
||||
|
||||
UIManager.put("Button.foreground", Color.WHITE);
|
||||
UIManager.put("MenuItem.foreground", Color.WHITE);
|
||||
UIManager.put("Panel.background", ColorScheme.DARK_GRAY_COLOR);
|
||||
UIManager.put("ScrollBarUI", CustomScrollBarUI.class.getName());
|
||||
UIManager.put("TextField.selectionBackground", ColorScheme.BRAND_ORANGE_TRANSPARENT);
|
||||
UIManager.put("TextField.selectionForeground", Color.WHITE);
|
||||
UIManager.put("FormattedTextField.selectionBackground", ColorScheme.BRAND_ORANGE_TRANSPARENT);
|
||||
UIManager.put("FormattedTextField.selectionForeground", Color.WHITE);
|
||||
UIManager.put("TextArea.selectionBackground", ColorScheme.BRAND_ORANGE_TRANSPARENT);
|
||||
UIManager.put("TextArea.selectionForeground", Color.WHITE);
|
||||
UIManager.put("ProgressBar.background", ColorScheme.BRAND_ORANGE_TRANSPARENT.darker());
|
||||
UIManager.put("ProgressBar.foreground", ColorScheme.BRAND_ORANGE);
|
||||
UIManager.put("ProgressBar.selectionBackground", ColorScheme.BRAND_ORANGE);
|
||||
UIManager.put("ProgressBar.selectionForeground", Color.BLACK);
|
||||
UIManager.put("ProgressBar.border", new EmptyBorder(0, 0, 0, 0));
|
||||
UIManager.put("ProgressBar.verticalSize", new Dimension(12, 10));
|
||||
UIManager.put("ProgressBar.horizontalSize", new Dimension(10, 12));
|
||||
UIManager.put("ProgressBarUI", BasicProgressBarUI.class.getName());
|
||||
|
||||
// Do not render shadows under popups/tooltips.
|
||||
// Fixes black boxes under popups that are above the game applet.
|
||||
System.setProperty("jgoodies.popupDropShadowEnabled", "false");
|
||||
|
||||
// Do not fill in background on repaint. Reduces flickering when
|
||||
// the applet is resized.
|
||||
System.setProperty("sun.awt.noerasebackground", "true");
|
||||
}
|
||||
|
||||
/**
|
||||
* Safely sets Swing theme
|
||||
*
|
||||
* @param laf the swing look and feel
|
||||
*/
|
||||
public static void setTheme(@Nonnull final LookAndFeel laf)
|
||||
{
|
||||
try
|
||||
{
|
||||
UIManager.setLookAndFeel(laf);
|
||||
}
|
||||
catch (UnsupportedLookAndFeelException ex)
|
||||
{
|
||||
log.warn("Unable to set look and feel", ex);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets default Swing font.
|
||||
* IMPORTANT! Needs to be called before main frame creation
|
||||
*
|
||||
* @param font the new font to use
|
||||
*/
|
||||
public static void setFont(@Nonnull final Font font)
|
||||
{
|
||||
final FontUIResource f = new FontUIResource(font);
|
||||
final Enumeration keys = UIManager.getDefaults().keys();
|
||||
|
||||
while (keys.hasMoreElements())
|
||||
{
|
||||
final Object key = keys.nextElement();
|
||||
final Object value = UIManager.get(key);
|
||||
|
||||
if (value instanceof FontUIResource)
|
||||
{
|
||||
UIManager.put(key, f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create tray icon.
|
||||
*
|
||||
* @param icon the icon
|
||||
* @param title the title
|
||||
* @param frame the frame
|
||||
* @return the tray icon
|
||||
*/
|
||||
@Nullable
|
||||
public static TrayIcon createTrayIcon(@Nonnull final Image icon, @Nonnull final String title, @Nonnull final Frame frame)
|
||||
{
|
||||
if (!SystemTray.isSupported())
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
final SystemTray systemTray = SystemTray.getSystemTray();
|
||||
final TrayIcon trayIcon = new TrayIcon(icon, title);
|
||||
trayIcon.setImageAutoSize(true);
|
||||
|
||||
try
|
||||
{
|
||||
systemTray.add(trayIcon);
|
||||
}
|
||||
catch (AWTException ex)
|
||||
{
|
||||
log.debug("Unable to add system tray icon", ex);
|
||||
return trayIcon;
|
||||
}
|
||||
|
||||
// Bring to front when tray icon is clicked
|
||||
trayIcon.addMouseListener(new MouseAdapter()
|
||||
{
|
||||
@Override
|
||||
public void mouseClicked(MouseEvent e)
|
||||
{
|
||||
frame.setVisible(true);
|
||||
frame.setState(Frame.NORMAL); // Restore
|
||||
}
|
||||
});
|
||||
|
||||
return trayIcon;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add graceful exit callback.
|
||||
*
|
||||
* @param frame the frame
|
||||
* @param callback the callback
|
||||
* @param confirmRequired the confirm required
|
||||
*/
|
||||
public static void addGracefulExitCallback(@Nonnull final JFrame frame, @Nonnull final Runnable callback, @Nonnull final Callable<Boolean> confirmRequired)
|
||||
{
|
||||
frame.setDefaultCloseOperation(DO_NOTHING_ON_CLOSE);
|
||||
frame.addWindowListener(new WindowAdapter()
|
||||
{
|
||||
@Override
|
||||
public void windowClosing(WindowEvent event)
|
||||
{
|
||||
int result = JOptionPane.OK_OPTION;
|
||||
|
||||
try
|
||||
{
|
||||
if (confirmRequired.call())
|
||||
{
|
||||
result = JOptionPane.showConfirmDialog(
|
||||
frame,
|
||||
"Are you sure you want to exit?", "Exit",
|
||||
JOptionPane.OK_CANCEL_OPTION,
|
||||
JOptionPane.QUESTION_MESSAGE);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
log.warn("Unexpected exception occurred while check for confirm required", e);
|
||||
}
|
||||
|
||||
if (result == JOptionPane.OK_OPTION)
|
||||
{
|
||||
callback.run();
|
||||
System.exit(0);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Create swing button from navigation button.
|
||||
*
|
||||
* @param navigationButton the navigation button
|
||||
* @param iconSize the icon size (in case it is 0 default icon size will be used)
|
||||
* @param specialCallback the special callback
|
||||
* @return the swing button
|
||||
*/
|
||||
public static JButton createSwingButton(
|
||||
@Nonnull final NavigationButton navigationButton,
|
||||
int iconSize,
|
||||
@Nullable final BiConsumer<NavigationButton, JButton> specialCallback)
|
||||
{
|
||||
|
||||
final BufferedImage scaledImage = iconSize > 0
|
||||
? ImageUtil.resizeImage(navigationButton.getIcon(), iconSize, iconSize)
|
||||
: navigationButton.getIcon();
|
||||
|
||||
final JButton button = new JButton();
|
||||
button.setSize(scaledImage.getWidth(), scaledImage.getHeight());
|
||||
button.setToolTipText(navigationButton.getTooltip());
|
||||
button.setIcon(new ImageIcon(scaledImage));
|
||||
button.putClientProperty(SubstanceSynapse.FLAT_LOOK, Boolean.TRUE);
|
||||
button.setFocusable(false);
|
||||
button.addActionListener(e ->
|
||||
{
|
||||
if (specialCallback != null)
|
||||
{
|
||||
specialCallback.accept(navigationButton, button);
|
||||
}
|
||||
|
||||
if (navigationButton.getOnClick() != null)
|
||||
{
|
||||
navigationButton.getOnClick().run();
|
||||
}
|
||||
});
|
||||
|
||||
if (navigationButton.getPopup() != null)
|
||||
{
|
||||
final JPopupMenu popupMenu = new JPopupMenu();
|
||||
|
||||
navigationButton.getPopup().forEach((name, callback) ->
|
||||
{
|
||||
final JMenuItem menuItem = new JMenuItem(name);
|
||||
menuItem.addActionListener((e) -> callback.run());
|
||||
popupMenu.add(menuItem);
|
||||
});
|
||||
|
||||
button.setComponentPopupMenu(popupMenu);
|
||||
}
|
||||
|
||||
navigationButton.setOnSelect(button::doClick);
|
||||
return button;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets up the RuneLite look and feel. Checks to see if the look and feel
|
||||
* was already set up before running in case the splash screen has already
|
||||
* set up the theme.
|
||||
* This must be run inside the Swing Event Dispatch thread.
|
||||
*/
|
||||
public static void setupRuneLiteLookAndFeel()
|
||||
{
|
||||
if (!lookAndFeelIsSet)
|
||||
{
|
||||
lookAndFeelIsSet = true;
|
||||
// Set some sensible swing defaults
|
||||
SwingUtil.setupDefaults();
|
||||
// Use substance look and feel
|
||||
SwingUtil.setTheme(new SubstanceRuneLiteLookAndFeel());
|
||||
// Use custom UI font
|
||||
SwingUtil.setFont(FontManager.getRunescapeFont());
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user