Merges Injector

Welcome to the new world boys.
This commit is contained in:
zeruth
2019-06-06 20:47:41 -04:00
parent 79ed69ccdf
commit 882be3cb71
3613 changed files with 193663 additions and 158070 deletions

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/*
* Copyright (c) 2018, Tomas Slusny <slusnucky@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.util;
import java.awt.AWTException;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Frame;
import java.awt.Image;
import java.awt.SystemTray;
import java.awt.TrayIcon;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.image.BufferedImage;
import java.util.Enumeration;
import java.util.concurrent.Callable;
import java.util.function.BiConsumer;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JMenuItem;
import javax.swing.JOptionPane;
import javax.swing.JPopupMenu;
import javax.swing.LookAndFeel;
import javax.swing.ToolTipManager;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import static javax.swing.WindowConstants.DO_NOTHING_ON_CLOSE;
import javax.swing.border.EmptyBorder;
import javax.swing.plaf.FontUIResource;
import javax.swing.plaf.basic.BasicProgressBarUI;
import lombok.extern.slf4j.Slf4j;
import net.runelite.client.ui.ColorScheme;
import net.runelite.client.ui.FontManager;
import net.runelite.client.ui.NavigationButton;
import net.runelite.client.ui.components.CustomScrollBarUI;
import net.runelite.client.ui.skin.SubstanceRuneLiteLookAndFeel;
import org.pushingpixels.substance.internal.SubstanceSynapse;
/**
* Various Swing utilities.
*/
@Slf4j
public class SwingUtil
{
private static boolean lookAndFeelIsSet = false;
/**
* Sets some sensible defaults for swing.
* IMPORTANT! Needs to be called before main frame creation
*/
public static void setupDefaults()
{
// Force heavy-weight popups/tooltips.
// Prevents them from being obscured by the game applet.
ToolTipManager.sharedInstance().setLightWeightPopupEnabled(false);
ToolTipManager.sharedInstance().setInitialDelay(300);
JPopupMenu.setDefaultLightWeightPopupEnabled(false);
UIManager.put("Button.foreground", Color.WHITE);
UIManager.put("MenuItem.foreground", Color.WHITE);
UIManager.put("Panel.background", ColorScheme.DARK_GRAY_COLOR);
UIManager.put("ScrollBarUI", CustomScrollBarUI.class.getName());
UIManager.put("TextField.selectionBackground", ColorScheme.BRAND_ORANGE_TRANSPARENT);
UIManager.put("TextField.selectionForeground", Color.WHITE);
UIManager.put("FormattedTextField.selectionBackground", ColorScheme.BRAND_ORANGE_TRANSPARENT);
UIManager.put("FormattedTextField.selectionForeground", Color.WHITE);
UIManager.put("TextArea.selectionBackground", ColorScheme.BRAND_ORANGE_TRANSPARENT);
UIManager.put("TextArea.selectionForeground", Color.WHITE);
UIManager.put("ProgressBar.background", ColorScheme.BRAND_ORANGE_TRANSPARENT.darker());
UIManager.put("ProgressBar.foreground", ColorScheme.BRAND_ORANGE);
UIManager.put("ProgressBar.selectionBackground", ColorScheme.BRAND_ORANGE);
UIManager.put("ProgressBar.selectionForeground", Color.BLACK);
UIManager.put("ProgressBar.border", new EmptyBorder(0, 0, 0, 0));
UIManager.put("ProgressBar.verticalSize", new Dimension(12, 10));
UIManager.put("ProgressBar.horizontalSize", new Dimension(10, 12));
UIManager.put("ProgressBarUI", BasicProgressBarUI.class.getName());
// Do not render shadows under popups/tooltips.
// Fixes black boxes under popups that are above the game applet.
System.setProperty("jgoodies.popupDropShadowEnabled", "false");
// Do not fill in background on repaint. Reduces flickering when
// the applet is resized.
System.setProperty("sun.awt.noerasebackground", "true");
}
/**
* Safely sets Swing theme
*
* @param laf the swing look and feel
*/
public static void setTheme(@Nonnull final LookAndFeel laf)
{
try
{
UIManager.setLookAndFeel(laf);
}
catch (UnsupportedLookAndFeelException ex)
{
log.warn("Unable to set look and feel", ex);
}
}
/**
* Sets default Swing font.
* IMPORTANT! Needs to be called before main frame creation
*
* @param font the new font to use
*/
public static void setFont(@Nonnull final Font font)
{
final FontUIResource f = new FontUIResource(font);
final Enumeration keys = UIManager.getDefaults().keys();
while (keys.hasMoreElements())
{
final Object key = keys.nextElement();
final Object value = UIManager.get(key);
if (value instanceof FontUIResource)
{
UIManager.put(key, f);
}
}
}
/**
* Create tray icon.
*
* @param icon the icon
* @param title the title
* @param frame the frame
* @return the tray icon
*/
@Nullable
public static TrayIcon createTrayIcon(@Nonnull final Image icon, @Nonnull final String title, @Nonnull final Frame frame)
{
if (!SystemTray.isSupported())
{
return null;
}
final SystemTray systemTray = SystemTray.getSystemTray();
final TrayIcon trayIcon = new TrayIcon(icon, title);
trayIcon.setImageAutoSize(true);
try
{
systemTray.add(trayIcon);
}
catch (AWTException ex)
{
log.debug("Unable to add system tray icon", ex);
return trayIcon;
}
// Bring to front when tray icon is clicked
trayIcon.addMouseListener(new MouseAdapter()
{
@Override
public void mouseClicked(MouseEvent e)
{
frame.setVisible(true);
frame.setState(Frame.NORMAL); // Restore
}
});
return trayIcon;
}
/**
* Add graceful exit callback.
*
* @param frame the frame
* @param callback the callback
* @param confirmRequired the confirm required
*/
public static void addGracefulExitCallback(@Nonnull final JFrame frame, @Nonnull final Runnable callback, @Nonnull final Callable<Boolean> confirmRequired)
{
frame.setDefaultCloseOperation(DO_NOTHING_ON_CLOSE);
frame.addWindowListener(new WindowAdapter()
{
@Override
public void windowClosing(WindowEvent event)
{
int result = JOptionPane.OK_OPTION;
try
{
if (confirmRequired.call())
{
result = JOptionPane.showConfirmDialog(
frame,
"Are you sure you want to exit?", "Exit",
JOptionPane.OK_CANCEL_OPTION,
JOptionPane.QUESTION_MESSAGE);
}
}
catch (Exception e)
{
log.warn("Unexpected exception occurred while check for confirm required", e);
}
if (result == JOptionPane.OK_OPTION)
{
callback.run();
System.exit(0);
}
}
});
}
/**
* Create swing button from navigation button.
*
* @param navigationButton the navigation button
* @param iconSize the icon size (in case it is 0 default icon size will be used)
* @param specialCallback the special callback
* @return the swing button
*/
public static JButton createSwingButton(
@Nonnull final NavigationButton navigationButton,
int iconSize,
@Nullable final BiConsumer<NavigationButton, JButton> specialCallback)
{
final BufferedImage scaledImage = iconSize > 0
? ImageUtil.resizeImage(navigationButton.getIcon(), iconSize, iconSize)
: navigationButton.getIcon();
final JButton button = new JButton();
button.setSize(scaledImage.getWidth(), scaledImage.getHeight());
button.setToolTipText(navigationButton.getTooltip());
button.setIcon(new ImageIcon(scaledImage));
button.putClientProperty(SubstanceSynapse.FLAT_LOOK, Boolean.TRUE);
button.setFocusable(false);
button.addActionListener(e ->
{
if (specialCallback != null)
{
specialCallback.accept(navigationButton, button);
}
if (navigationButton.getOnClick() != null)
{
navigationButton.getOnClick().run();
}
});
if (navigationButton.getPopup() != null)
{
final JPopupMenu popupMenu = new JPopupMenu();
navigationButton.getPopup().forEach((name, callback) ->
{
final JMenuItem menuItem = new JMenuItem(name);
menuItem.addActionListener((e) -> callback.run());
popupMenu.add(menuItem);
});
button.setComponentPopupMenu(popupMenu);
}
navigationButton.setOnSelect(button::doClick);
return button;
}
/**
* Sets up the RuneLite look and feel. Checks to see if the look and feel
* was already set up before running in case the splash screen has already
* set up the theme.
* This must be run inside the Swing Event Dispatch thread.
*/
public static void setupRuneLiteLookAndFeel()
{
if (!lookAndFeelIsSet)
{
lookAndFeelIsSet = true;
// Set some sensible swing defaults
SwingUtil.setupDefaults();
// Use substance look and feel
SwingUtil.setTheme(new SubstanceRuneLiteLookAndFeel());
// Use custom UI font
SwingUtil.setFont(FontManager.getRunescapeFont());
}
}
}