GPU: UI bicubic & xBR rescaling (#2227)

GPU: UI bicubic & xBR rescaling
This commit is contained in:
Owain van Brakel
2020-01-16 14:58:23 +01:00
committed by GitHub
9 changed files with 654 additions and 15 deletions

View File

@@ -80,6 +80,7 @@ import net.runelite.client.plugins.PluginType;
import static net.runelite.client.plugins.gpu.GLUtil.*;
import net.runelite.client.plugins.gpu.config.AnisotropicFilteringMode;
import net.runelite.client.plugins.gpu.config.AntiAliasingMode;
import net.runelite.client.plugins.gpu.config.UIScalingMode;
import net.runelite.client.plugins.gpu.template.Template;
import net.runelite.client.ui.DrawManager;
import net.runelite.client.util.OSType;
@@ -227,6 +228,9 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
private int uniProjectionMatrix;
private int uniBrightness;
private int uniTex;
private int uniTexSamplingMode;
private int uniTexSourceDimensions;
private int uniTexTargetDimensions;
private int uniTextures;
private int uniTextureOffsets;
private int uniBlockSmall;
@@ -241,6 +245,7 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
private int fogDepth;
private int fogCircularity;
private int fogDensity;
private UIScalingMode uiScalingMode;
@Subscribe
private void onConfigChanged(ConfigChanged event)
@@ -260,6 +265,7 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
this.fogDepth = config.fogDepth();
this.fogCircularity = config.fogCircularity();
this.fogDensity = config.fogDensity();
this.uiScalingMode = config.uiScalingMode();
}
@Override
@@ -519,10 +525,14 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
glUiProgram = gl.glCreateProgram();
glUiVertexShader = gl.glCreateShader(gl.GL_VERTEX_SHADER);
glUiFragmentShader = gl.glCreateShader(gl.GL_FRAGMENT_SHADER);
template = new Template(resourceLoader);
vertSource = template.process(resourceLoader.apply("vertui.glsl"));
template = new Template(resourceLoader);
fragSource = template.process(resourceLoader.apply("fragui.glsl"));
GLUtil.loadShaders(gl, glUiProgram, glUiVertexShader, -1, glUiFragmentShader,
inputStreamToString(getClass().getResourceAsStream("vertui.glsl")),
vertSource,
null,
inputStreamToString(getClass().getResourceAsStream("fragui.glsl")));
fragSource);
initUniforms();
}
@@ -540,6 +550,9 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
uniDrawDistance = gl.glGetUniformLocation(glProgram, "drawDistance");
uniTex = gl.glGetUniformLocation(glUiProgram, "tex");
uniTexSamplingMode = gl.glGetUniformLocation(glUiProgram, "samplingMode");
uniTexTargetDimensions = gl.glGetUniformLocation(glUiProgram, "targetDimensions");
uniTexSourceDimensions = gl.glGetUniformLocation(glUiProgram, "sourceDimensions");
uniTextures = gl.glGetUniformLocation(glProgram, "textures");
uniTextureOffsets = gl.glGetUniformLocation(glProgram, "textureOffsets");
@@ -1222,26 +1235,31 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
gl.glTexSubImage2D(gl.GL_TEXTURE_2D, 0, 0, 0, width, height, gl.GL_BGRA, gl.GL_UNSIGNED_INT_8_8_8_8_REV, interfaceBuffer);
}
// Use the texture bound in the first pass
gl.glUseProgram(glUiProgram);
gl.glUniform1i(uniTex, 0);
gl.glUniform1i(uniTexSamplingMode, this.uiScalingMode.getMode());
gl.glUniform2i(uniTexSourceDimensions, canvasWidth, canvasHeight);
if (client.isStretchedEnabled())
{
Dimension dim = client.getStretchedDimensions();
glDpiAwareViewport(0, 0, dim.width, dim.height);
gl.glUniform2i(uniTexTargetDimensions, dim.width, dim.height);
}
else
{
glDpiAwareViewport(0, 0, canvasWidth, canvasHeight);
gl.glUniform2i(uniTexTargetDimensions, canvasWidth, canvasHeight);
}
// Use the texture bound in the first pass
gl.glUseProgram(glUiProgram);
gl.glUniform1i(uniTex, 0);
// Set the sampling function used when stretching the UI.
// This is probably better done with sampler objects instead of texture parameters, but this is easier and likely more portable.
// See https://www.khronos.org/opengl/wiki/Sampler_Object for details.
if (client.isStretchedEnabled())
{
final int function = client.isStretchedFast() ? gl.GL_NEAREST : gl.GL_LINEAR;
final int function = this.uiScalingMode == UIScalingMode.LINEAR ? gl.GL_LINEAR : gl.GL_NEAREST;
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MIN_FILTER, function);
gl.glTexParameteri(gl.GL_TEXTURE_2D, gl.GL_TEXTURE_MAG_FILTER, function);
}

View File

@@ -34,6 +34,7 @@ import static net.runelite.client.plugins.gpu.GpuPlugin.MAX_DISTANCE;
import static net.runelite.client.plugins.gpu.GpuPlugin.MAX_FOG_DEPTH;
import net.runelite.client.plugins.gpu.config.AnisotropicFilteringMode;
import net.runelite.client.plugins.gpu.config.AntiAliasingMode;
import net.runelite.client.plugins.gpu.config.UIScalingMode;
@ConfigGroup("gpu")
public interface GpuPluginConfig extends Config
@@ -77,11 +78,34 @@ public interface GpuPluginConfig extends Config
return false;
}
@ConfigTitleSection(
keyName = "scalingTitle",
name = "Scaling",
description = "",
position = 4
)
default Title scalingTitle()
{
return new Title();
}
@ConfigItem(
keyName = "uiScalingMode",
name = "UI scaling mode",
description = "Sampling function to use for the UI in stretched mode",
titleSection = "scalingTitle",
position = 5
)
default UIScalingMode uiScalingMode()
{
return UIScalingMode.CATMULL_ROM;
}
@ConfigTitleSection(
keyName = "ppTitle",
name = "Post processing",
description = "",
position = 4
position = 6
)
default Title ppTitle()
{
@@ -92,7 +116,7 @@ public interface GpuPluginConfig extends Config
keyName = "antiAliasingMode",
name = "Anti Aliasing",
description = "Configures the anti-aliasing mode",
position = 5,
position = 7,
titleSection = "ppTitle"
)
default AntiAliasingMode antiAliasingMode()
@@ -104,7 +128,7 @@ public interface GpuPluginConfig extends Config
keyName = "anisotropicFilteringMode",
name = "Anisotropic Filtering",
description = "Configures the anisotropic filtering mode",
position = 6,
position = 8,
titleSection = "ppTitle"
)
default AnisotropicFilteringMode anisotropicFilteringMode()
@@ -116,7 +140,7 @@ public interface GpuPluginConfig extends Config
keyName = "fogTitle",
name = "Fog",
description = "",
position = 7
position = 9
)
default Title fogTitle()
{
@@ -130,7 +154,7 @@ public interface GpuPluginConfig extends Config
keyName = "fogDepth",
name = "Depth",
description = "Distance from the scene edge the fog starts",
position = 8,
position = 10,
titleSection = "fogTitle"
)
default int fogDepth()
@@ -145,7 +169,7 @@ public interface GpuPluginConfig extends Config
keyName = "fogCircularity",
name = "Roundness",
description = "Fog circularity in %",
position = 9,
position = 11,
titleSection = "fogTitle"
)
default int fogCircularity()
@@ -160,7 +184,7 @@ public interface GpuPluginConfig extends Config
keyName = "fogDensity",
name = "Density",
description = "Relative fog thickness",
position = 10,
position = 12,
titleSection = "fogTitle"
)
default int fogDensity()

View File

@@ -0,0 +1,48 @@
/*
* Copyright (c) 2019 logarrhytmic <https://github.com/logarrhythmic>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.gpu.config;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
@Getter
@RequiredArgsConstructor
public enum UIScalingMode
{
NEAREST("Nearest Neighbor", 0),
LINEAR("Bilinear", 0),
MITCHELL("Bicubic (Mitchell)", 1),
CATMULL_ROM("Bicubic (Catmull-Rom)", 2),
XBR("xBR (best at 2x & above)", 3);
private final String name;
private final int mode;
@Override
public String toString()
{
return name;
}
}