Change magic imbue timer to 12 seconds
Correct time is 12 seconds not 15. Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
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@@ -42,7 +42,7 @@ public enum GameTimer
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EXANTIFIRE("exantifire", "Extended antifire", 12, ChronoUnit.MINUTES),
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EXANTIFIRE("exantifire", "Extended antifire", 12, ChronoUnit.MINUTES),
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OVERLOAD("overload", "Overload", 5, ChronoUnit.MINUTES),
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OVERLOAD("overload", "Overload", 5, ChronoUnit.MINUTES),
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CANNON("cannon", "Cannon", 25, ChronoUnit.MINUTES),
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CANNON("cannon", "Cannon", 25, ChronoUnit.MINUTES),
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MAGICIMBUE("magicimbue", "Magic imbue", 15, ChronoUnit.SECONDS),
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MAGICIMBUE("magicimbue", "Magic imbue", 12, ChronoUnit.SECONDS),
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FULLTB("teleblock", "Full Teleblock", 5, ChronoUnit.MINUTES),
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FULLTB("teleblock", "Full Teleblock", 5, ChronoUnit.MINUTES),
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HALFTB("teleblock", "Half Teleblock", 150, ChronoUnit.SECONDS),
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HALFTB("teleblock", "Half Teleblock", 150, ChronoUnit.SECONDS),
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ANTIVENOMPLUS("antivenomplus", "Anti-venom+", 3, ChronoUnit.MINUTES),
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ANTIVENOMPLUS("antivenomplus", "Anti-venom+", 3, ChronoUnit.MINUTES),
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