Improve BA plugin encapsulation (#5807)

See also #3911
This commit is contained in:
Nathen Sample
2018-10-04 14:21:48 +01:00
committed by Tomas Slusny
parent 5165680d84
commit 8357a67a5a
3 changed files with 4 additions and 4 deletions

View File

@@ -37,7 +37,7 @@ import net.runelite.client.ui.overlay.Overlay;
import net.runelite.client.ui.overlay.OverlayLayer; import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition; import net.runelite.client.ui.overlay.OverlayPosition;
public class BarbarianAssaultOverlay extends Overlay class BarbarianAssaultOverlay extends Overlay
{ {
private final Client client; private final Client client;
private final BarbarianAssaultPlugin plugin; private final BarbarianAssaultPlugin plugin;
@@ -49,7 +49,7 @@ public class BarbarianAssaultOverlay extends Overlay
@Inject @Inject
BarbarianAssaultOverlay(Client client, BarbarianAssaultPlugin plugin, BarbarianAssaultConfig config) private BarbarianAssaultOverlay(Client client, BarbarianAssaultPlugin plugin, BarbarianAssaultConfig config)
{ {
setPosition(OverlayPosition.DYNAMIC); setPosition(OverlayPosition.DYNAMIC);
setLayer(OverlayLayer.ABOVE_WIDGETS); setLayer(OverlayLayer.ABOVE_WIDGETS);

View File

@@ -27,7 +27,7 @@ package net.runelite.client.plugins.barbarianassault;
import lombok.Getter; import lombok.Getter;
import net.runelite.api.widgets.WidgetInfo; import net.runelite.api.widgets.WidgetInfo;
public enum Role enum Role
{ {
ATTACKER(WidgetInfo.BA_ATK_LISTEN_TEXT, WidgetInfo.BA_ATK_CALL_TEXT, WidgetInfo.BA_ATK_ROLE_TEXT, WidgetInfo.BA_ATK_ROLE_SPRITE), ATTACKER(WidgetInfo.BA_ATK_LISTEN_TEXT, WidgetInfo.BA_ATK_CALL_TEXT, WidgetInfo.BA_ATK_ROLE_TEXT, WidgetInfo.BA_ATK_ROLE_SPRITE),
DEFENDER(WidgetInfo.BA_DEF_LISTEN_TEXT, WidgetInfo.BA_DEF_CALL_TEXT, WidgetInfo.BA_DEF_ROLE_TEXT, WidgetInfo.BA_DEF_ROLE_SPRITE), DEFENDER(WidgetInfo.BA_DEF_LISTEN_TEXT, WidgetInfo.BA_DEF_CALL_TEXT, WidgetInfo.BA_DEF_ROLE_TEXT, WidgetInfo.BA_DEF_ROLE_SPRITE),

View File

@@ -30,7 +30,7 @@ import javax.inject.Inject;
import lombok.Getter; import lombok.Getter;
import lombok.Setter; import lombok.Setter;
public class Round class Round
{ {
private final Instant roundStartTime; private final Instant roundStartTime;
@Getter @Getter