Move entity hider logic to plugin

This commit is contained in:
Adam
2022-06-08 14:19:22 -04:00
parent 8be3210b87
commit 82d92b9953
5 changed files with 411 additions and 137 deletions

View File

@@ -0,0 +1,242 @@
/*
* Copyright (c) 2022, Adam <Adam@sigterm.info>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.entityhider;
import com.google.inject.Guice;
import com.google.inject.testing.fieldbinder.Bind;
import com.google.inject.testing.fieldbinder.BoundFieldModule;
import javax.inject.Inject;
import net.runelite.api.Client;
import net.runelite.api.Ignore;
import net.runelite.api.NPC;
import net.runelite.api.NPCComposition;
import net.runelite.api.NameableContainer;
import net.runelite.api.Player;
import net.runelite.client.callback.Hooks;
import net.runelite.client.events.ConfigChanged;
import static org.junit.Assert.assertFalse;
import static org.junit.Assert.assertTrue;
import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.mockito.Mock;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.when;
import org.mockito.junit.MockitoJUnitRunner;
@RunWith(MockitoJUnitRunner.class)
public class EntityHiderPluginTest
{
@Inject
EntityHiderPlugin plugin;
@Mock
@Bind
Client client;
@Mock
@Bind
EntityHiderConfig config;
@Mock
@Bind
Hooks hooks;
@Mock
NameableContainer<Ignore> ignoreNameableContainer;
@Before
public void before()
{
Guice.createInjector(BoundFieldModule.of(this)).injectMembers(this);
when(client.getIgnoreContainer()).thenReturn(ignoreNameableContainer);
}
@Test
public void testHideFriendsPositive()
{
when(config.hideOthers()).thenReturn(true);
when(config.hideFriends()).thenReturn(true);
ConfigChanged configChanged = new ConfigChanged();
configChanged.setGroup(EntityHiderConfig.GROUP);
plugin.onConfigChanged(configChanged);
Player player = mock(Player.class);
when(player.getName()).thenReturn("Adam");
when(player.isFriend()).thenReturn(true);
assertFalse(plugin.shouldDraw(player, false));
player = mock(Player.class);
when(player.getName()).thenReturn("Adam");
when(player.isFriend()).thenReturn(false);
assertFalse(plugin.shouldDraw(player, false));
}
@Test
public void testHideFriendsNegative()
{
when(config.hideOthers()).thenReturn(true);
ConfigChanged configChanged = new ConfigChanged();
configChanged.setGroup(EntityHiderConfig.GROUP);
plugin.onConfigChanged(configChanged);
Player player = mock(Player.class);
when(player.getName()).thenReturn("Adam");
when(player.isFriend()).thenReturn(false);
assertFalse(plugin.shouldDraw(player, false));
player = mock(Player.class);
when(player.getName()).thenReturn("Adam");
when(player.isFriend()).thenReturn(true);
assertTrue(plugin.shouldDraw(player, false));
}
@Test
public void testHideClansPositivie()
{
when(config.hideOthers()).thenReturn(true);
when(config.hideFriendsChatMembers()).thenReturn(true);
ConfigChanged configChanged = new ConfigChanged();
configChanged.setGroup(EntityHiderConfig.GROUP);
plugin.onConfigChanged(configChanged);
Player player = mock(Player.class);
when(player.getName()).thenReturn("Adam");
when(player.isFriendsChatMember()).thenReturn(true);
assertFalse(plugin.shouldDraw(player, false));
player = mock(Player.class);
when(player.getName()).thenReturn("Adam");
when(player.isFriendsChatMember()).thenReturn(false);
assertFalse(plugin.shouldDraw(player, false));
}
@Test
public void testHideClansNegative()
{
when(config.hideOthers()).thenReturn(true);
ConfigChanged configChanged = new ConfigChanged();
configChanged.setGroup(EntityHiderConfig.GROUP);
plugin.onConfigChanged(configChanged);
Player player = mock(Player.class);
when(player.getName()).thenReturn("Adam");
when(player.isFriendsChatMember()).thenReturn(false);
assertFalse(plugin.shouldDraw(player, false));
player = mock(Player.class);
when(player.getName()).thenReturn("Adam");
when(player.isFriendsChatMember()).thenReturn(true);
assertTrue(plugin.shouldDraw(player, false));
}
// hidenpc hideattacker hidden?
// t t t iif attacker would be hidden
// t f f
// f t t
// f f f
@Test
public void testHideAndAttacker()
{
when(config.hideNPCs2D()).thenReturn(true);
when(config.hideAttackers()).thenReturn(true);
ConfigChanged configChanged = new ConfigChanged();
configChanged.setGroup(EntityHiderConfig.GROUP);
plugin.onConfigChanged(configChanged);
NPCComposition composition = mock(NPCComposition.class);
NPC npc = mock(NPC.class);
when(npc.getComposition()).thenReturn(composition);
Player player = mock(Player.class);
when(client.getLocalPlayer()).thenReturn(player);
when(npc.getInteracting()).thenReturn(player);
assertFalse(plugin.shouldDraw(npc, true));
assertTrue(plugin.shouldDraw(npc, false));
}
@Test
public void testHideAndNoAttacker()
{
when(config.hideNPCs2D()).thenReturn(true);
ConfigChanged configChanged = new ConfigChanged();
configChanged.setGroup(EntityHiderConfig.GROUP);
plugin.onConfigChanged(configChanged);
NPCComposition composition = mock(NPCComposition.class);
NPC npc = mock(NPC.class);
when(npc.getComposition()).thenReturn(composition);
Player player = mock(Player.class);
when(client.getLocalPlayer()).thenReturn(player);
when(npc.getInteracting()).thenReturn(player);
assertTrue(plugin.shouldDraw(npc, true));
assertTrue(plugin.shouldDraw(npc, false));
}
@Test
public void testHideAttacker()
{
when(config.hideAttackers()).thenReturn(true);
ConfigChanged configChanged = new ConfigChanged();
configChanged.setGroup(EntityHiderConfig.GROUP);
plugin.onConfigChanged(configChanged);
NPCComposition composition = mock(NPCComposition.class);
NPC npc = mock(NPC.class);
when(npc.getComposition()).thenReturn(composition);
Player player = mock(Player.class);
when(client.getLocalPlayer()).thenReturn(player);
when(npc.getInteracting()).thenReturn(player);
assertFalse(plugin.shouldDraw(npc, true));
assertFalse(plugin.shouldDraw(npc, false));
}
}