Bring player targeted by hint arrow to front (while not in combat)
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@@ -234,6 +234,9 @@ public interface RSClient extends RSGameShell, Client
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@Import("combatTargetPlayerIndex")
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int getLocalInteractingIndex();
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@Import("combatTargetPlayerIndex")
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void setLocalInteractingIndex(int idx);
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@Import("groundItems")
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RSNodeDeque[][][] getGroundItemDeque();
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