mixins: Fix low detail
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@@ -127,7 +127,8 @@ public class WorldMapIcon_1 extends AbstractWorldMapIcon {
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descriptor = "(IIIIIILgs;Lgf;I)V",
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garbageValue = "-1640512620"
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)
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static final void method4556(int var0, int var1, int var2, int var3, int var4, int var5, Scene var6, CollisionMap var7) {
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@Export("addObjects")
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static final void addObjects(int var0, int var1, int var2, int var3, int var4, int var5, Scene var6, CollisionMap var7) {
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if (!Client.isLowDetail || (Tiles.Tiles_renderFlags[0][var1][var2] & 2) != 0 || (Tiles.Tiles_renderFlags[var0][var1][var2] & 16) == 0) { // L: 355 356 357
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if (var0 < Tiles.Tiles_minPlane) { // L: 360
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Tiles.Tiles_minPlane = var0;
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