Add mappings and api for DMM player names
- Add mappings for DMM player names and methods using them - Create class with DMM player name rendering masks - Create mapping for cleanName from player - Create mapping for setting name to player Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
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@@ -350,4 +350,8 @@ public interface Client extends GameEngine
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World createWorld();
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World createWorld();
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SpritePixels drawInstanceMap(int z);
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SpritePixels drawInstanceMap(int z);
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void setPlayerNameMask(int mask);
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int getPlayerNameMask();
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}
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}
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@@ -31,6 +31,10 @@ public interface Player extends Actor
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@Override
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@Override
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int getCombatLevel();
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int getCombatLevel();
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String getCleanName();
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void setName(String name);
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PlayerComposition getPlayerComposition();
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PlayerComposition getPlayerComposition();
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Polygon[] getPolygons();
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Polygon[] getPolygons();
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@@ -0,0 +1,33 @@
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/*
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* Copyright (c) 2018, Tomas Slusny <slusnucky@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.api;
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public class PlayerNameMask
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{
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public static final int DRAW_FRIEND_NAME = 1;
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public static final int DRAW_CLAN_NAME = 2;
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public static final int DRAW_ALL_EXCEPT_OWN_NAME = 4;
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public static final int DRAW_OWN_NAME = 8;
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}
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@@ -66,6 +66,34 @@ public abstract class RSPlayerMixin implements RSPlayer
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return name.replace('\u00A0', ' ');
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return name.replace('\u00A0', ' ');
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}
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}
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@Inject
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@Override
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public String getCleanName()
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{
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final RSName rsName = getRsName();
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if (rsName == null)
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{
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return null;
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}
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return rsName.getCleanName();
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}
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@Inject
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@Override
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public void setName(String name)
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{
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final RSName rsName = getRsName();
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if (rsName == null)
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{
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return;
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}
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rsName.setName(name);
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}
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@Inject
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@Inject
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@Override
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@Override
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public Polygon[] getPolygons()
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public Polygon[] getPolygons()
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@@ -549,4 +549,12 @@ public interface RSClient extends RSGameEngine, Client
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@Import("drawObject")
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@Import("drawObject")
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void drawObject(int z, int x, int y, int randomColor1, int randomColor2);
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void drawObject(int z, int x, int y, int randomColor1, int randomColor2);
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@Import("playerNameMask")
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@Override
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void setPlayerNameMask(int mask);
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@Import("playerNameMask")
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@Override
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int getPlayerNameMask();
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}
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}
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@@ -30,4 +30,10 @@ public interface RSName
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{
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{
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@Import("name")
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@Import("name")
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String getName();
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String getName();
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@Import("cleanName")
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String getCleanName();
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@Import("name")
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void setName(String name);
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}
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}
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