Add mappings and api for DMM player names
- Add mappings for DMM player names and methods using them - Create class with DMM player name rendering masks - Create mapping for cleanName from player - Create mapping for setting name to player Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
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@@ -549,4 +549,12 @@ public interface RSClient extends RSGameEngine, Client
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@Import("drawObject")
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void drawObject(int z, int x, int y, int randomColor1, int randomColor2);
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@Import("playerNameMask")
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@Override
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void setPlayerNameMask(int mask);
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@Import("playerNameMask")
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@Override
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int getPlayerNameMask();
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}
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@@ -30,4 +30,10 @@ public interface RSName
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{
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@Import("name")
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String getName();
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@Import("cleanName")
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String getCleanName();
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@Import("name")
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void setName(String name);
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}
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