Overhaul of the Tick Timers plugin. (#757)
* Overhaul of the Tick Timers plugin. Added new OverlayUtils that are commonly found. Added Attack Speed to npcManager. (Thanks wiki <3) Updated Prayer API to contain widget info as well. * Remove unnecessary code. * Add Dag King animations. * Update NPCManager to use int instead of Integer. * Add Waterbith Region check for DKs * Make valid region check happen only during game state change event. * Renaming and other misc. * Renaming and other misc.
This commit is contained in:
@@ -157,7 +157,7 @@ public final class AnimationID
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public static final int HOME_MAKE_TABLET = 4067;
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public static final int THIEVING_STALL = 832;
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public static final int PICKPOCKET_SUCCESS = 881;
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//block animations for players and perhaps npcs as well?
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public static final int BLOCK_DEFENDER = 4177;
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public static final int BLOCK_NO_SHIELD = 420;
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@@ -252,7 +252,7 @@ public final class AnimationID
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public static final int HYDRA_RANGED_4 = 8255;
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public static final int HYDRA_4_1 = 8257;
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public static final int HYDRA_4_2 = 8258;
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// INFERNO animations
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public static final int JAL_NIB = 7574;
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public static final int JAL_MEJRAH = 7578;
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@@ -278,4 +278,31 @@ public final class AnimationID
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public static final int GENERAL_AUTO1 = 7018;
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public static final int GENERAL_AUTO2 = 7020;
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public static final int GENERAL_AUTO3 = 7021;
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}
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//Zammy-poo
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public static final int ZAMMY_GENERIC_AUTO = 64;
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public static final int KRIL_AUTO = 6948;
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public static final int KRIL_SPEC = 6950;
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public static final int ZAKL_AUTO = 7077;
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public static final int BALFRUG_AUTO = 4630;
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//Sara-Poo
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public static final int ZILYANA_MELEE_AUTO = 6964;
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public static final int ZILYANA_AUTO = 6967;
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public static final int ZILYANA_SPEC = 6970;
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public static final int STARLIGHT_AUTO = 6376;
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public static final int BREE_AUTO = 7026;
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public static final int GROWLER_AUTO = 7037;
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//Arma-Poo
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public static final int KREE_RANGED = 6978;
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public static final int SKREE_AUTO = 6955;
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public static final int GEERIN_AUTO = 6956;
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public static final int GEERIN_FLINCH = 6958;
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public static final int KILISA_AUTO = 6957;
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//Dag Kings
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public static final int DAG_REX = 2853;
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public static final int DAG_PRIME = 2854;
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public static final int DAG_SUPREME = 2855;
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}
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@@ -24,155 +24,147 @@
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*/
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package net.runelite.api;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import net.runelite.api.widgets.WidgetInfo;
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/**
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* An enumeration of different prayer spells.
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*/
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@Getter
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@AllArgsConstructor
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public enum Prayer
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{
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/**
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* Thick Skin (Level 1, Defence).
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*/
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THICK_SKIN(Varbits.PRAYER_THICK_SKIN, 5.0),
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THICK_SKIN(Varbits.PRAYER_THICK_SKIN, 5.0, WidgetInfo.PRAYER_THICK_SKIN),
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/**
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* Burst of Strength (Level 4, Strength).
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*/
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BURST_OF_STRENGTH(Varbits.PRAYER_BURST_OF_STRENGTH, 5.0),
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BURST_OF_STRENGTH(Varbits.PRAYER_BURST_OF_STRENGTH, 5.0, WidgetInfo.PRAYER_BURST_OF_STRENGTH),
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/**
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* Clarity of Thought (Level 7, Attack).
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*/
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CLARITY_OF_THOUGHT(Varbits.PRAYER_CLARITY_OF_THOUGHT, 5.0),
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CLARITY_OF_THOUGHT(Varbits.PRAYER_CLARITY_OF_THOUGHT, 5.0, WidgetInfo.PRAYER_CLARITY_OF_THOUGHT),
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/**
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* Sharp Eye (Level 8, Ranging).
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*/
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SHARP_EYE(Varbits.PRAYER_SHARP_EYE, 5.0),
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SHARP_EYE(Varbits.PRAYER_SHARP_EYE, 5.0, WidgetInfo.PRAYER_SHARP_EYE),
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/**
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* Mystic Will (Level 9, Magic).
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*/
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MYSTIC_WILL(Varbits.PRAYER_MYSTIC_WILL, 5.0),
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MYSTIC_WILL(Varbits.PRAYER_MYSTIC_WILL, 5.0, WidgetInfo.PRAYER_MYSTIC_WILL),
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/**
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* Rock Skin (Level 10, Defence).
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*/
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ROCK_SKIN(Varbits.PRAYER_ROCK_SKIN, 10.0),
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ROCK_SKIN(Varbits.PRAYER_ROCK_SKIN, 10.0, WidgetInfo.PRAYER_ROCK_SKIN),
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/**
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* Superhuman Strength (Level 13, Strength).
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*/
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SUPERHUMAN_STRENGTH(Varbits.PRAYER_SUPERHUMAN_STRENGTH, 10.0),
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SUPERHUMAN_STRENGTH(Varbits.PRAYER_SUPERHUMAN_STRENGTH, 10.0, WidgetInfo.PRAYER_SUPERHUMAN_STRENGTH),
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/**
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* Improved Reflexes (Level 16, Attack).
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*/
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IMPROVED_REFLEXES(Varbits.PRAYER_IMPROVED_REFLEXES, 10.0),
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IMPROVED_REFLEXES(Varbits.PRAYER_IMPROVED_REFLEXES, 10.0, WidgetInfo.PRAYER_IMPROVED_REFLEXES),
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/**
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* Rapid Restore (Level 19, Stats).
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*/
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RAPID_RESTORE(Varbits.PRAYER_RAPID_RESTORE, 60.0 / 36.0),
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RAPID_RESTORE(Varbits.PRAYER_RAPID_RESTORE, 60.0 / 36.0, WidgetInfo.PRAYER_RAPID_RESTORE),
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/**
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* Rapid Heal (Level 22, Hitpoints).
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*/
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RAPID_HEAL(Varbits.PRAYER_RAPID_HEAL, 60.0 / 18),
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RAPID_HEAL(Varbits.PRAYER_RAPID_HEAL, 60.0 / 18, WidgetInfo.PRAYER_RAPID_HEAL),
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/**
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* Protect Item (Level 25).
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*/
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PROTECT_ITEM(Varbits.PRAYER_PROTECT_ITEM, 60.0 / 18),
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PROTECT_ITEM(Varbits.PRAYER_PROTECT_ITEM, 60.0 / 18, WidgetInfo.PRAYER_PROTECT_ITEM),
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/**
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* Hawk Eye (Level 26, Ranging).
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*/
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HAWK_EYE(Varbits.PRAYER_HAWK_EYE, 10.0),
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HAWK_EYE(Varbits.PRAYER_HAWK_EYE, 10.0, WidgetInfo.PRAYER_HAWK_EYE),
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/**
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* Mystic Lore (Level 27, Magic).
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*/
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MYSTIC_LORE(Varbits.PRAYER_MYSTIC_LORE, 10.0),
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MYSTIC_LORE(Varbits.PRAYER_MYSTIC_LORE, 10.0, WidgetInfo.PRAYER_MYSTIC_LORE),
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/**
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* Steel Skin (Level 28, Defence).
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*/
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STEEL_SKIN(Varbits.PRAYER_STEEL_SKIN, 20.0),
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STEEL_SKIN(Varbits.PRAYER_STEEL_SKIN, 20.0, WidgetInfo.PRAYER_STEEL_SKIN),
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/**
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* Ultimate Strength (Level 31, Strength).
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*/
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ULTIMATE_STRENGTH(Varbits.PRAYER_ULTIMATE_STRENGTH, 20.0),
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ULTIMATE_STRENGTH(Varbits.PRAYER_ULTIMATE_STRENGTH, 20.0, WidgetInfo.PRAYER_ULTIMATE_STRENGTH),
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/**
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* Incredible Reflexes (Level 34, Attack).
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*/
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INCREDIBLE_REFLEXES(Varbits.PRAYER_INCREDIBLE_REFLEXES, 20.0),
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INCREDIBLE_REFLEXES(Varbits.PRAYER_INCREDIBLE_REFLEXES, 20.0, WidgetInfo.PRAYER_INCREDIBLE_REFLEXES),
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/**
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* Protect from Magic (Level 37).
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*/
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PROTECT_FROM_MAGIC(Varbits.PRAYER_PROTECT_FROM_MAGIC, 20.0),
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PROTECT_FROM_MAGIC(Varbits.PRAYER_PROTECT_FROM_MAGIC, 20.0, WidgetInfo.PRAYER_PROTECT_FROM_MAGIC),
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/**
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* Protect from Missiles (Level 40).
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*/
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PROTECT_FROM_MISSILES(Varbits.PRAYER_PROTECT_FROM_MISSILES, 20.0),
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PROTECT_FROM_MISSILES(Varbits.PRAYER_PROTECT_FROM_MISSILES, 20.0, WidgetInfo.PRAYER_PROTECT_FROM_MISSILES),
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/**
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* Protect from Melee (Level 43).
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*/
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PROTECT_FROM_MELEE(Varbits.PRAYER_PROTECT_FROM_MELEE, 20.0),
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PROTECT_FROM_MELEE(Varbits.PRAYER_PROTECT_FROM_MELEE, 20.0, WidgetInfo.PRAYER_PROTECT_FROM_MELEE),
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/**
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* Eagle Eye (Level 44, Ranging).
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*/
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EAGLE_EYE(Varbits.PRAYER_EAGLE_EYE, 20.0),
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EAGLE_EYE(Varbits.PRAYER_EAGLE_EYE, 20.0, WidgetInfo.PRAYER_EAGLE_EYE),
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/**
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* Mystic Might (Level 45, Magic).
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*/
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MYSTIC_MIGHT(Varbits.PRAYER_MYSTIC_MIGHT, 20.0),
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MYSTIC_MIGHT(Varbits.PRAYER_MYSTIC_MIGHT, 20.0, WidgetInfo.PRAYER_MYSTIC_MIGHT),
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/**
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* Retribution (Level 46).
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*/
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RETRIBUTION(Varbits.PRAYER_RETRIBUTION, 5.0),
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RETRIBUTION(Varbits.PRAYER_RETRIBUTION, 5.0, WidgetInfo.PRAYER_RETRIBUTION),
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/**
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* Redemption (Level 49).
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*/
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REDEMPTION(Varbits.PRAYER_REDEMPTION, 10.0),
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REDEMPTION(Varbits.PRAYER_REDEMPTION, 10.0, WidgetInfo.PRAYER_REDEMPTION),
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/**
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* Smite (Level 52).
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*/
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SMITE(Varbits.PRAYER_SMITE, 30.0),
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SMITE(Varbits.PRAYER_SMITE, 30.0, WidgetInfo.PRAYER_SMITE),
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/**
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* Chivalry (Level 60, Defence/Strength/Attack).
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*/
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CHIVALRY(Varbits.PRAYER_CHIVALRY, 40.0),
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CHIVALRY(Varbits.PRAYER_CHIVALRY, 40.0, WidgetInfo.PRAYER_CHIVALRY),
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/**
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* Piety (Level 70, Defence/Strength/Attack).
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*/
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PIETY(Varbits.PRAYER_PIETY, 40.0),
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PIETY(Varbits.PRAYER_PIETY, 40.0, WidgetInfo.PRAYER_PIETY),
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/**
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* Preserve (Level 55).
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*/
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PRESERVE(Varbits.PRAYER_PRESERVE, 60.0 / 18),
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PRESERVE(Varbits.PRAYER_PRESERVE, 60.0 / 18, WidgetInfo.PRAYER_PRESERVE),
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/**
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* Rigour (Level 74, Ranging/Damage/Defence).
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*/
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RIGOUR(Varbits.PRAYER_RIGOUR, 40.0),
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RIGOUR(Varbits.PRAYER_RIGOUR, 40.0, WidgetInfo.PRAYER_RIGOUR),
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/**
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* Augury (Level 77, Magic/Magic Def./Defence).
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*/
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AUGURY(Varbits.PRAYER_AUGURY, 40.0);
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private final Varbits varbit;
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private final double drainRate;
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Prayer(Varbits varbit, double drainRate)
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{
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this.varbit = varbit;
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this.drainRate = drainRate;
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}
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AUGURY(Varbits.PRAYER_AUGURY, 40.0, WidgetInfo.PRAYER_AUGURY);
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/**
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* Gets the varbit that stores whether the prayer is active or not.
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*
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* @return the prayer active varbit
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*/
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public Varbits getVarbit()
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{
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return varbit;
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}
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private final Varbits varbit;
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/**
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* Gets the prayer drain rate (measured in pray points/minute)
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*
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* @return the prayer drain rate
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*/
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public double getDrainRate()
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{
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return drainRate;
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}
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}
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private final double drainRate;
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/**
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* Gets the widget info for prayer
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*/
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private final WidgetInfo widgetInfo;
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}
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