mixins: update menu action printing, map new fields in player
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@@ -90,22 +90,26 @@ public final class Player extends Actor {
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@ObfuscatedGetter(
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intValue = 123594343
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)
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int field641;
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@Export("minX")
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int minX;
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@ObfuscatedName("x")
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@ObfuscatedGetter(
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intValue = 2053334325
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)
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int field642;
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@Export("minY")
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int minY;
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@ObfuscatedName("f")
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@ObfuscatedGetter(
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intValue = 1294199975
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)
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int field640;
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@Export("maxX")
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int maxX;
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@ObfuscatedName("g")
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@ObfuscatedGetter(
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intValue = -1259880177
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)
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int field644;
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@Export("maxY")
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int maxY;
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@ObfuscatedName("u")
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@Export("isUnanimated")
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boolean isUnanimated;
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