diff --git a/runelite-client/src/main/java/net/runelite/client/RuneLite.java b/runelite-client/src/main/java/net/runelite/client/RuneLite.java index 78481bcd2c..db09d65a93 100644 --- a/runelite-client/src/main/java/net/runelite/client/RuneLite.java +++ b/runelite-client/src/main/java/net/runelite/client/RuneLite.java @@ -201,7 +201,7 @@ public class RuneLite gui.setAlwaysOnTop(runeliteConfig.gameAlwaysOnTop()); } - gui.setResizable(runeliteConfig.isResizable()); + gui.setResizable(!runeliteConfig.lockWindowSize()); }); eventBus.post(new ClientUILoaded()); diff --git a/runelite-client/src/main/java/net/runelite/client/config/RuneLiteConfig.java b/runelite-client/src/main/java/net/runelite/client/config/RuneLiteConfig.java index a45053d35f..9c36e7de39 100644 --- a/runelite-client/src/main/java/net/runelite/client/config/RuneLiteConfig.java +++ b/runelite-client/src/main/java/net/runelite/client/config/RuneLiteConfig.java @@ -45,13 +45,13 @@ public interface RuneLiteConfig extends Config } @ConfigItem( - keyName = "isResizable", - name = "Enable window resizing", - description = "Determines if the window is resizable" + keyName = "lockWindowSize", + name = "Lock window size", + description = "Determines if the window resizing is allowed or not" ) - default boolean isResizable() + default boolean lockWindowSize() { - return true; + return false; } @ConfigItem( diff --git a/runelite-client/src/main/java/net/runelite/client/ui/ClientUI.java b/runelite-client/src/main/java/net/runelite/client/ui/ClientUI.java index 2ad0ae7f31..7ebe735d12 100644 --- a/runelite-client/src/main/java/net/runelite/client/ui/ClientUI.java +++ b/runelite-client/src/main/java/net/runelite/client/ui/ClientUI.java @@ -245,12 +245,9 @@ public class ClientUI extends JFrame } } - if (event.getKey().equals("isResizable")) + if (event.getKey().equals("lockWindowSize")) { - SwingUtilities.invokeLater(() -> - { - this.setResizable(Boolean.valueOf(event.getNewValue())); - }); + SwingUtilities.invokeLater(() -> setResizable(!Boolean.valueOf(event.getNewValue()))); } if (!event.getKey().equals("gameSize"))