Simplify RuneLite API world
- Use Lombok for World object Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
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@@ -71,15 +71,15 @@ public class WorldsService
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for (int i = 0; i < num; ++i)
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{
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World world = new World();
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world.setId(buf.getShort() & 0xFFFF);
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world.setTypes(getTypes(buf.getInt()));
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world.setAddress(readString(buf));
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world.setActivity(readString(buf));
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world.setLocation(buf.get() & 0xFF);
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world.setPlayers(buf.getShort() & 0xFFFF);
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final World.WorldBuilder worldBuilder = World.builder()
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.id(buf.getShort() & 0xFFFF)
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.types(getTypes(buf.getInt()))
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.address(readString(buf))
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.activity(readString(buf))
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.location(buf.get() & 0xFF)
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.players(buf.getShort() & 0xFFFF);
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worlds.add(world);
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worlds.add(worldBuilder.build());
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}
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WorldResult result = new WorldResult();
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