Revert "project: add missing features (#2951)"
This reverts commit d3162944fa.
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@@ -1637,63 +1637,6 @@ public interface Client extends GameEngine
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*/
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void setHideSpecificPlayers(List<String> names);
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/**
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* Get the list of NPC indices that are currently hidden
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*
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* @return all of the current hidden NPC Indices
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*/
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List<Integer> getHiddenNpcIndices();
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/**
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* If an NPC index is in this List then do not render it
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*
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* @param npcIndices the npc indices to hide
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*/
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void setHiddenNpcIndices(List<Integer> npcIndices);
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/**
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* Increments the counter for how many times this npc has been selected to be hidden on death
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*
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* @param name npc name
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*/
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void addHiddenNpcDeath(String name);
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/**
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* Decrements the counter for how many times this npc has been selected to be hidden on death
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*
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* @param name npc name
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*/
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void removeHiddenNpcDeath(String name);
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/**
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* Increments the counter for how many times this npc has been selected to be hidden
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*
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* @param name npc name
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*/
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void addHiddenNpcName(String name);
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/**
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* Decrements the counter for how many times this npc has been selected to be hidden
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*
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* @param name npc name
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*/
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void removeHiddenNpcName(String name);
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/**
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* Sets whether or not other players are hidden.
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*
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* @param state the new player hidden state
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*/
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void setPlayersHidden(boolean state);
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/**
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* Sets whether 2D sprites (ie. overhead prayers, PK skull) related to
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* the other players are hidden.
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*
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* @param state the new player 2D hidden state
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*/
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void setPlayersHidden2D(boolean state);
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/**
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* Sets whether projectiles are hidden.
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*
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