entity hider: add option to hide ignored players
This is diabled in pvp to avoid abuse. This additionally allows the "hide" options to be set without hiding others now.
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@@ -1475,7 +1475,7 @@ public interface Client extends GameEngine
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*
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* @param state the new player hidden state
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*/
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void setPlayersHidden(boolean state);
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void setOthersHidden(boolean state);
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/**
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* Sets whether 2D sprites related to the other players are hidden.
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@@ -1483,7 +1483,7 @@ public interface Client extends GameEngine
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*
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* @param state the new player 2D hidden state
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*/
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void setPlayersHidden2D(boolean state);
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void setOthersHidden2D(boolean state);
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/**
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* Sets whether or not friends are hidden.
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@@ -1499,6 +1499,13 @@ public interface Client extends GameEngine
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*/
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void setFriendsChatMembersHidden(boolean state);
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/**
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* Sets whether or not ignored players are hidden.
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*
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* @param state the new ignored player hidden state
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*/
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void setIgnoresHidden(boolean state);
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/**
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* Sets whether the local player is hidden.
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*
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