Update FreezeTimersOverlay.java
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@@ -95,7 +95,6 @@ public class FreezeTimersOverlay extends Overlay
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{
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final Player player = playerDespawned.getPlayer();
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// All despawns ok: death, teleports, log out, runs away from screen
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if (config.showPlayers() | config.showNpcs() | config.FreezeTimers() | config.Veng() | config.TB())
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{
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this.remove(player);
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}
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