Move drawRegion call to mixins
Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
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@@ -41,7 +41,6 @@ import java.awt.image.VolatileImage;
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import net.runelite.api.Client;
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import net.runelite.api.MainBufferProvider;
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import net.runelite.api.MenuAction;
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import net.runelite.api.Region;
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import net.runelite.api.RenderOverview;
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import net.runelite.api.WorldMapManager;
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import net.runelite.api.events.GameTick;
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@@ -290,7 +289,7 @@ public class Hooks
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renderHooks.processDrawComplete(image);
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}
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public static void drawRegion(Region region, int var1, int var2, int var3, int var4, int var5, int var6)
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public static void drawRegion()
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{
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MainBufferProvider bufferProvider = (MainBufferProvider) client.getBufferProvider();
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BufferedImage image = (BufferedImage) bufferProvider.getImage();
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