thieving: Add chest respawn timer (#1855)
* Add chest respawn timer * Update copyright * Rearrange config * Remove chestOverlay when unloading * Avoid reading settings every frame * Minor fixes * Remove eventbus from overlay, store endTime only and respawnTime is computed * Update chestOverlay on startup * Invert the percent to ensure we're counting up * Compute respawn for every world This should be more optimized - we use less memory and iterate less * Remove lazy getter * Bugfixes
This commit is contained in:
committed by
Lucwousin
parent
8c9bde0855
commit
70fd10b6bb
@@ -0,0 +1,74 @@
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/*
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* Copyright (c) 2019, whs
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.thieving;
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import com.google.common.collect.ImmutableMap;
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import java.time.Duration;
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import java.util.Map;
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import lombok.Getter;
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import net.runelite.api.ObjectID;
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enum Chest
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{
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TEN_COIN(Duration.ofMillis(6000), ObjectID.CHEST_11735),
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FIFTY_COIN(Duration.ofMillis(46000), ObjectID.CHEST_11737),
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NATURE_RUNE(Duration.ofMillis(10000), ObjectID.CHEST_11736),
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STEEL_ARROWTIPS(Duration.ofMillis(77000), ObjectID.CHEST_11742),
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AVERAGE_CHEST(Duration.ofMillis(90000), ObjectID.CHEST_22697),
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BLOOD_RUNE(Duration.ofMillis(120000), ObjectID.CHEST_11738),
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ARDOUGNE_CASTLE(Duration.ofMillis(400000), ObjectID.CHEST_11739), // FIXME: Please time
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RICH_CHEST(Duration.ofMillis(300000), ObjectID.CHEST_22681), // FIXME: Please time
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ROGUE_CASTLE(Duration.ofMillis(10000), ObjectID.CHEST_26757); // FIXME: Please time
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private static final Map<Integer, Chest> CHESTS;
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static
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{
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ImmutableMap.Builder<Integer, Chest> builder = new ImmutableMap.Builder<>();
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for (Chest chest : values())
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{
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for (int id : chest.ids)
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{
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builder.put(id, chest);
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}
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}
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CHESTS = builder.build();
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}
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@Getter
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private final Duration respawnTime;
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private final int[] ids;
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Chest(Duration respawnTime, int... ids)
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{
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this.respawnTime = respawnTime;
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this.ids = ids;
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}
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static Chest of(int id)
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{
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return CHESTS.get(id);
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}
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}
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@@ -0,0 +1,125 @@
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/*
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* Copyright (c) 2019, whs
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.thieving;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import java.time.Instant;
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import java.time.temporal.ChronoUnit;
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import java.util.Iterator;
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import java.util.List;
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import javax.inject.Inject;
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import javax.inject.Singleton;
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import lombok.AccessLevel;
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import lombok.Setter;
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import net.runelite.api.Client;
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import net.runelite.api.Perspective;
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import net.runelite.api.Point;
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import net.runelite.api.coords.LocalPoint;
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import net.runelite.api.coords.WorldPoint;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.components.ProgressPieComponent;
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@Singleton
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class ChestOverlay extends Overlay
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{
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private final Client client;
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private final List<ChestRespawn> respawns;
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@Setter(AccessLevel.PACKAGE)
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private Color pieFillColor;
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@Setter(AccessLevel.PACKAGE)
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private Color pieBorderColor;
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@Setter(AccessLevel.PACKAGE)
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private boolean respawnPieInverted;
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@Setter(AccessLevel.PACKAGE)
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private int respawnPieDiameter;
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@Inject
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private ChestOverlay(final Client client, final ThievingPlugin plugin)
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{
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setPosition(OverlayPosition.DYNAMIC);
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setLayer(OverlayLayer.ABOVE_SCENE);
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this.respawns = plugin.getRespawns();
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this.client = client;
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}
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@Override
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public Dimension render(Graphics2D graphics)
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{
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if (respawns.isEmpty())
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{
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return null;
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}
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Instant now = Instant.now();
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for (Iterator<ChestRespawn> it = respawns.iterator(); it.hasNext(); )
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{
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ChestRespawn chestRespawn = it.next();
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float percent = 1.0f - (now.until(chestRespawn.getEndTime(), ChronoUnit.MILLIS) / (float) chestRespawn.getRespawnTime());
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if (percent > 1.0f)
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{
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it.remove();
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continue;
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}
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if (chestRespawn.getWorld() != client.getWorld())
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{
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continue;
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}
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WorldPoint worldPoint = chestRespawn.getWorldPoint();
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LocalPoint loc = LocalPoint.fromWorld(client, worldPoint);
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if (loc == null)
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{
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continue;
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}
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Point point = Perspective.localToCanvas(client, loc, client.getPlane(), 0);
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if (point == null)
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{
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continue;
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}
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if (respawnPieInverted)
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{
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percent = 1.0f - percent;
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}
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ProgressPieComponent ppc = new ProgressPieComponent();
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ppc.setDiameter(respawnPieDiameter);
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ppc.setBorderColor(pieBorderColor);
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ppc.setFill(pieFillColor);
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ppc.setPosition(point);
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ppc.setProgress(percent);
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ppc.render(graphics);
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}
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return null;
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}
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}
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@@ -0,0 +1,54 @@
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/*
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* Copyright (c) 2019, whs
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.thieving;
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import java.time.Instant;
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import lombok.AccessLevel;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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import net.runelite.api.coords.WorldPoint;
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@RequiredArgsConstructor
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@Getter(AccessLevel.PACKAGE)
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class ChestRespawn
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{
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private final Chest chest;
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private final WorldPoint worldPoint;
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private final Instant endTime;
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private final int world;
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private long respawnTime = -1;
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long getRespawnTime()
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{
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if (respawnTime != -1)
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{
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return respawnTime;
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}
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respawnTime = chest.getRespawnTime().toMillis();
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return respawnTime;
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}
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}
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@@ -26,15 +26,18 @@
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*/
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*/
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package net.runelite.client.plugins.thieving;
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package net.runelite.client.plugins.thieving;
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import java.awt.Color;
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import net.runelite.client.config.Alpha;
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import net.runelite.client.config.Config;
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import net.runelite.client.config.Config;
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import net.runelite.client.config.ConfigGroup;
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import net.runelite.client.config.ConfigGroup;
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import net.runelite.client.config.ConfigItem;
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import net.runelite.client.config.ConfigItem;
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import net.runelite.client.config.ConfigSection;
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import net.runelite.client.config.Range;
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@ConfigGroup("thieving")
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@ConfigGroup("thieving")
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public interface ThievingConfig extends Config
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public interface ThievingConfig extends Config
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{
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{
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@ConfigItem
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@ConfigItem(
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(
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position = 1,
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position = 1,
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keyName = "statTimeout",
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keyName = "statTimeout",
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name = "Reset stats (minutes)",
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name = "Reset stats (minutes)",
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@@ -44,4 +47,53 @@ public interface ThievingConfig extends Config
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{
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{
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return 5;
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return 5;
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}
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}
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@ConfigSection(
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name = "Chest",
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description = "",
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position = 2,
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keyName = "chestSection"
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)
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default boolean chestSection()
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{
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return false;
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}
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@Alpha
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@ConfigItem(
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keyName = "respawnColor",
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name = "Respawn timer color",
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description = "Configures the color of the respawn timer",
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section = "chestSection"
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)
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default Color respawnColor()
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{
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return Color.YELLOW;
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}
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@ConfigItem(
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keyName = "respawnPieInverted",
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name = "Invert respawn timer",
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description = "Configures whether the respawn timer goes from empty to full or the other way around",
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section = "chestSection"
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)
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default boolean respawnPieInverted()
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{
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return false;
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}
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@Range(
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min = 1,
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max = 50
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)
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@ConfigItem(
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keyName = "respawnPieDiameter",
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name = "Respawn pie diameter",
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description = "Configures how big the respawn timer pie is",
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section = "chestSection"
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)
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default int respawnPieDiameter()
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{
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return 30;
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}
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}
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}
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@@ -26,16 +26,23 @@
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*/
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*/
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package net.runelite.client.plugins.thieving;
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package net.runelite.client.plugins.thieving;
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import com.google.inject.Provides;
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import java.time.Duration;
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import java.time.Duration;
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import java.time.Instant;
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import java.time.Instant;
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import java.util.ArrayList;
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import java.util.List;
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import javax.inject.Inject;
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import javax.inject.Inject;
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import javax.inject.Singleton;
|
import javax.inject.Singleton;
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import lombok.AccessLevel;
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import lombok.AccessLevel;
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import lombok.Getter;
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import lombok.Getter;
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import com.google.inject.Provides;
|
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import net.runelite.api.ChatMessageType;
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import net.runelite.api.ChatMessageType;
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import net.runelite.api.Client;
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import net.runelite.api.GameObject;
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import net.runelite.api.GameState;
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import net.runelite.api.events.ChatMessage;
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import net.runelite.api.events.ChatMessage;
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import net.runelite.api.events.ConfigChanged;
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import net.runelite.api.events.ConfigChanged;
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import net.runelite.api.events.GameObjectDespawned;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GameTick;
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import net.runelite.api.events.GameTick;
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import net.runelite.client.config.ConfigManager;
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import net.runelite.client.config.ConfigManager;
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import net.runelite.client.eventbus.EventBus;
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import net.runelite.client.eventbus.EventBus;
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@@ -46,8 +53,7 @@ import net.runelite.client.plugins.PluginType;
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import net.runelite.client.plugins.xptracker.XpTrackerPlugin;
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import net.runelite.client.plugins.xptracker.XpTrackerPlugin;
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import net.runelite.client.ui.overlay.OverlayManager;
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import net.runelite.client.ui.overlay.OverlayManager;
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@PluginDescriptor
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@PluginDescriptor(
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(
|
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name = "Thieving",
|
name = "Thieving",
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description = "Show thieving overlay",
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description = "Show thieving overlay",
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tags = {"overlay", "skilling", "thieving", "pickpocketing"},
|
tags = {"overlay", "skilling", "thieving", "pickpocketing"},
|
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@@ -58,12 +64,18 @@ import net.runelite.client.ui.overlay.OverlayManager;
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@PluginDependency(XpTrackerPlugin.class)
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@PluginDependency(XpTrackerPlugin.class)
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public class ThievingPlugin extends Plugin
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public class ThievingPlugin extends Plugin
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{
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{
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@Inject
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private Client client;
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@Inject
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@Inject
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private ThievingConfig config;
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private ThievingConfig config;
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@Inject
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@Inject
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private ThievingOverlay overlay;
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private ThievingOverlay overlay;
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@Inject
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private ChestOverlay chestOverlay;
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@Inject
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@Inject
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private OverlayManager overlayManager;
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private OverlayManager overlayManager;
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@@ -73,7 +85,11 @@ public class ThievingPlugin extends Plugin
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@Getter(AccessLevel.PACKAGE)
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@Getter(AccessLevel.PACKAGE)
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private ThievingSession session;
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private ThievingSession session;
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@Getter(AccessLevel.PACKAGE)
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private final List<ChestRespawn> respawns = new ArrayList<>();
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private int statTimeout;
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private int statTimeout;
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private boolean recentlyLoggedIn = false;
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@Provides
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@Provides
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ThievingConfig getConfig(ConfigManager configManager)
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ThievingConfig getConfig(ConfigManager configManager)
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@@ -88,8 +104,14 @@ public class ThievingPlugin extends Plugin
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this.statTimeout = config.statTimeout();
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this.statTimeout = config.statTimeout();
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chestOverlay.setPieFillColor(config.respawnColor());
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chestOverlay.setPieBorderColor(config.respawnColor().darker());
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chestOverlay.setRespawnPieInverted(config.respawnPieInverted());
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chestOverlay.setRespawnPieDiameter(config.respawnPieDiameter());
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session = null;
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session = null;
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overlayManager.add(overlay);
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overlayManager.add(overlay);
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overlayManager.add(chestOverlay);
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}
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}
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@Override
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@Override
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@@ -98,18 +120,31 @@ public class ThievingPlugin extends Plugin
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eventBus.unregister(this);
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eventBus.unregister(this);
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overlayManager.remove(overlay);
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overlayManager.remove(overlay);
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overlayManager.remove(chestOverlay);
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session = null;
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session = null;
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}
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}
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private void addSubscriptions()
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private void addSubscriptions()
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{
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{
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eventBus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventBus.subscribe(ConfigChanged.class, this, this::onConfigChanged);
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eventBus.subscribe(GameStateChanged.class, this, this::onGameStateChanged);
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eventBus.subscribe(GameTick.class, this, this::onGameTick);
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eventBus.subscribe(GameTick.class, this, this::onGameTick);
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eventBus.subscribe(ChatMessage.class, this, this::onChatMessage);
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eventBus.subscribe(ChatMessage.class, this, this::onChatMessage);
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eventBus.subscribe(GameObjectDespawned.class, this, this::onGameObjectDespawned);
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}
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private void onGameStateChanged(GameStateChanged event)
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{
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if (event.getGameState() == GameState.LOGGED_IN)
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{
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recentlyLoggedIn = true;
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}
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}
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}
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private void onGameTick(GameTick gameTick)
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private void onGameTick(GameTick gameTick)
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{
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{
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recentlyLoggedIn = false;
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if (session == null || this.statTimeout == 0)
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if (session == null || this.statTimeout == 0)
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{
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{
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return;
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return;
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@@ -156,6 +191,23 @@ public class ThievingPlugin extends Plugin
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}
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}
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}
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}
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private void onGameObjectDespawned(GameObjectDespawned event)
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{
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if (client.getGameState() != GameState.LOGGED_IN || recentlyLoggedIn)
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{
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return;
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}
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final GameObject object = event.getGameObject();
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Chest chest = Chest.of(object.getId());
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if (chest != null)
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{
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ChestRespawn chestRespawn = new ChestRespawn(chest, object.getWorldLocation(), Instant.now().plus(chest.getRespawnTime()), client.getWorld());
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respawns.add(chestRespawn);
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}
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}
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private void onConfigChanged(ConfigChanged event)
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private void onConfigChanged(ConfigChanged event)
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{
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{
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if (!"thieving".equals(event.getGroup()))
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if (!"thieving".equals(event.getGroup()))
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@@ -164,6 +216,10 @@ public class ThievingPlugin extends Plugin
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}
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}
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||||||
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this.statTimeout = config.statTimeout();
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this.statTimeout = config.statTimeout();
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chestOverlay.setPieFillColor(config.respawnColor());
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chestOverlay.setPieBorderColor(config.respawnColor().darker());
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chestOverlay.setRespawnPieInverted(config.respawnPieInverted());
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chestOverlay.setRespawnPieDiameter(config.respawnPieDiameter());
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}
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}
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}
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}
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Reference in New Issue
Block a user