Add precise combat level plugin

This commit is contained in:
Devin
2017-10-24 19:41:44 -07:00
parent 263153d348
commit 6fc3b492c1
4 changed files with 155 additions and 1 deletions

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/*
* Copyright (c) 2017, Devin French <https://github.com/devinfrench>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.combatlevel;
import net.runelite.api.Client;
import net.runelite.api.Experience;
import net.runelite.api.GameState;
import net.runelite.api.Skill;
import net.runelite.api.widgets.Widget;
import net.runelite.api.widgets.WidgetInfo;
import net.runelite.client.RuneLite;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.task.Schedule;
import java.time.temporal.ChronoUnit;
@PluginDescriptor(
name = "Combat level plugin"
)
public class CombatLevel extends Plugin
{
private final CombatLevelConfig config = RuneLite.getRunelite().getConfigManager().getConfig(CombatLevelConfig.class);
private final Client client = RuneLite.getClient();
@Override
protected void startUp() throws Exception
{
}
@Override
protected void shutDown() throws Exception
{
}
@Schedule(
period = 600,
unit = ChronoUnit.MILLIS
)
public void updateCombatLevel()
{
if (client == null || client.getGameState() != GameState.LOGGED_IN)
{
return;
}
Widget combatLevelWidget = client.getWidget(WidgetInfo.COMBAT_LEVEL);
if (combatLevelWidget == null)
{
return;
}
if (config.enabled())
{
double combatLevelPrecise = Experience.getCombatLevelPrecise(
client.getRealSkillLevel(Skill.ATTACK),
client.getRealSkillLevel(Skill.STRENGTH),
client.getRealSkillLevel(Skill.DEFENCE),
client.getRealSkillLevel(Skill.HITPOINTS),
client.getRealSkillLevel(Skill.MAGIC),
client.getRealSkillLevel(Skill.RANGED),
client.getRealSkillLevel(Skill.PRAYER)
);
combatLevelWidget.setText("Combat Lvl: " + combatLevelPrecise);
}
else
{
String widgetText = combatLevelWidget.getText();
if (widgetText.contains("."))
{
combatLevelWidget.setText(widgetText.substring(0, widgetText.indexOf(".")));
}
}
}
}

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/*
* Copyright (c) 2017, Devin French <https://github.com/devinfrench>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.combatlevel;
import net.runelite.client.config.ConfigGroup;
import net.runelite.client.config.ConfigItem;
@ConfigGroup(
keyName = "combatlevel",
name = "Combat Level",
description = "Configuration for the precise combat level plugin"
)
public interface CombatLevelConfig
{
@ConfigItem(
keyName = "enabled",
name = "Enabled",
description = "Configures whether or not precise combat level is displayed"
)
default boolean enabled()
{
return true;
}
}