Merge pull request #1370 from deathbeam/magic-imbue-fix

Change magic imbue timer to 12 seconds
This commit is contained in:
Adam
2018-04-14 21:11:37 -04:00
committed by GitHub

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@@ -42,7 +42,7 @@ public enum GameTimer
EXANTIFIRE("exantifire", "Extended antifire", 12, ChronoUnit.MINUTES), EXANTIFIRE("exantifire", "Extended antifire", 12, ChronoUnit.MINUTES),
OVERLOAD("overload", "Overload", 5, ChronoUnit.MINUTES), OVERLOAD("overload", "Overload", 5, ChronoUnit.MINUTES),
CANNON("cannon", "Cannon", 25, ChronoUnit.MINUTES), CANNON("cannon", "Cannon", 25, ChronoUnit.MINUTES),
MAGICIMBUE("magicimbue", "Magic imbue", 15, ChronoUnit.SECONDS), MAGICIMBUE("magicimbue", "Magic imbue", 12, ChronoUnit.SECONDS),
FULLTB("teleblock", "Full Teleblock", 5, ChronoUnit.MINUTES), FULLTB("teleblock", "Full Teleblock", 5, ChronoUnit.MINUTES),
HALFTB("teleblock", "Half Teleblock", 150, ChronoUnit.SECONDS), HALFTB("teleblock", "Half Teleblock", 150, ChronoUnit.SECONDS),
ANTIVENOMPLUS("antivenomplus", "Anti-venom+", 3, ChronoUnit.MINUTES), ANTIVENOMPLUS("antivenomplus", "Anti-venom+", 3, ChronoUnit.MINUTES),