From 6ec3c32d20b24aeb0fb3e4b336bf6843fb2e7efc Mon Sep 17 00:00:00 2001 From: winterdaze <35933468+winterdaze@users.noreply.github.com> Date: Mon, 11 Nov 2019 04:11:55 -0500 Subject: [PATCH] timers: Do not reset divine potion timers on death (#10235) --- .../runelite/client/plugins/timers/GameTimer.java | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/timers/GameTimer.java b/runelite-client/src/main/java/net/runelite/client/plugins/timers/GameTimer.java index 37ca5e82a3..b2c3aa7289 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/timers/GameTimer.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/timers/GameTimer.java @@ -76,12 +76,12 @@ enum GameTimer HOME_TELEPORT(SpriteID.SPELL_LUMBRIDGE_HOME_TELEPORT, GameTimerImageType.SPRITE, "Home Teleport", 30, ChronoUnit.MINUTES), MINIGAME_TELEPORT(SpriteID.TAB_QUESTS_RED_MINIGAMES, GameTimerImageType.SPRITE, "Minigame Teleport", 20, ChronoUnit.MINUTES), DRAGON_FIRE_SHIELD(ItemID.DRAGONFIRE_SHIELD_11284, GameTimerImageType.ITEM, "Dragonfire Shield Special", 2, ChronoUnit.MINUTES), - DIVINE_SUPER_ATTACK(ItemID.DIVINE_SUPER_ATTACK_POTION4, GameTimerImageType.ITEM, "Divine Super Attack", 5, ChronoUnit.MINUTES, true), - DIVINE_SUPER_STRENGTH(ItemID.DIVINE_SUPER_STRENGTH_POTION4, GameTimerImageType.ITEM, "Divine Super Strength", 5, ChronoUnit.MINUTES, true), - DIVINE_SUPER_DEFENCE(ItemID.DIVINE_SUPER_DEFENCE_POTION4, GameTimerImageType.ITEM, "Divine Super Defence", 5, ChronoUnit.MINUTES, true), - DIVINE_SUPER_COMBAT(ItemID.DIVINE_SUPER_COMBAT_POTION4, GameTimerImageType.ITEM, "Divine Super Combat", 5, ChronoUnit.MINUTES, true), - DIVINE_RANGING(ItemID.DIVINE_RANGING_POTION4, GameTimerImageType.ITEM, "Divine Ranging", 5, ChronoUnit.MINUTES, true), - DIVINE_MAGIC(ItemID.DIVINE_MAGIC_POTION4, GameTimerImageType.ITEM, "Divine Magic", 5, ChronoUnit.MINUTES, true); + DIVINE_SUPER_ATTACK(ItemID.DIVINE_SUPER_ATTACK_POTION4, GameTimerImageType.ITEM, "Divine Super Attack", 5, ChronoUnit.MINUTES), + DIVINE_SUPER_STRENGTH(ItemID.DIVINE_SUPER_STRENGTH_POTION4, GameTimerImageType.ITEM, "Divine Super Strength", 5, ChronoUnit.MINUTES), + DIVINE_SUPER_DEFENCE(ItemID.DIVINE_SUPER_DEFENCE_POTION4, GameTimerImageType.ITEM, "Divine Super Defence", 5, ChronoUnit.MINUTES), + DIVINE_SUPER_COMBAT(ItemID.DIVINE_SUPER_COMBAT_POTION4, GameTimerImageType.ITEM, "Divine Super Combat", 5, ChronoUnit.MINUTES), + DIVINE_RANGING(ItemID.DIVINE_RANGING_POTION4, GameTimerImageType.ITEM, "Divine Ranging", 5, ChronoUnit.MINUTES), + DIVINE_MAGIC(ItemID.DIVINE_MAGIC_POTION4, GameTimerImageType.ITEM, "Divine Magic", 5, ChronoUnit.MINUTES); private final Duration duration; private final Integer graphicId;