chat command: use plural "players" to be consistent with cox
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@@ -400,7 +400,7 @@ public class ChatCommandsPlugin extends Plugin
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{
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// TOB team size isn't sent in the kill message, but can be computed from varbits
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int tobTeamSize = tobTeamSize();
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lastTeamSize = tobTeamSize == 1 ? "Solo" : (tobTeamSize + " player");
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lastTeamSize = tobTeamSize == 1 ? "Solo" : (tobTeamSize + " players");
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}
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final double pb = getPb(renamedBoss);
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@@ -2065,13 +2065,13 @@ public class ChatCommandsPlugin extends Plugin
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return "Theatre of Blood Solo";
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case "tob 2":
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case "tob duo":
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return "Theatre of Blood 2 player";
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return "Theatre of Blood 2 players";
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case "tob 3":
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return "Theatre of Blood 3 player";
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return "Theatre of Blood 3 players";
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case "tob 4":
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return "Theatre of Blood 4 player";
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return "Theatre of Blood 4 players";
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case "tob 5":
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return "Theatre of Blood 5 player";
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return "Theatre of Blood 5 players";
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// Theatre of Blood Entry Mode
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case "theatre of blood: story mode":
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@@ -2097,13 +2097,13 @@ public class ChatCommandsPlugin extends Plugin
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return "Theatre of Blood Hard Mode Solo";
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case "hmt 2":
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case "hmt duo":
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return "Theatre of Blood Hard Mode 2 player";
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return "Theatre of Blood Hard Mode 2 players";
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case "hmt 3":
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return "Theatre of Blood Hard Mode 3 player";
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return "Theatre of Blood Hard Mode 3 players";
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case "hmt 4":
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return "Theatre of Blood Hard Mode 4 player";
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return "Theatre of Blood Hard Mode 4 players";
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case "hmt 5":
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return "Theatre of Blood Hard Mode 5 player";
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return "Theatre of Blood Hard Mode 5 players";
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// The Gauntlet
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case "gaunt":
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