Remove MAZE_GUARDIAN_MOVING npc id

This isn't a real npcid and was erroneously added in b7b8fc85fb
This commit is contained in:
Adam
2018-07-16 19:23:42 -04:00
parent de89c9b285
commit 6bca1d39a9
2 changed files with 3 additions and 3 deletions

View File

@@ -6221,7 +6221,6 @@ public final class NpcID
public static final int GALLOW = 6775; public static final int GALLOW = 6775;
public static final int MAN_6776 = 6776; public static final int MAN_6776 = 6776;
public static final int MAZE_GUARDIAN = 6777; public static final int MAZE_GUARDIAN = 6777;
public static final int MAZE_GUARDIAN_MOVING = 6778;
public static final int MAZE_GUARDIAN_6779 = 6779; public static final int MAZE_GUARDIAN_6779 = 6779;
public static final int PILIAR = 6780; public static final int PILIAR = 6780;
public static final int SHAYDA = 6781; public static final int SHAYDA = 6781;

View File

@@ -65,6 +65,7 @@ import net.runelite.client.plugins.mta.MTARoom;
@Slf4j @Slf4j
public class TelekineticRoom extends MTARoom public class TelekineticRoom extends MTARoom
{ {
private static final int MAZE_GUARDIAN_MOVING = 6778;
private static final int TELEKINETIC_WALL = NullObjectID.NULL_10755; private static final int TELEKINETIC_WALL = NullObjectID.NULL_10755;
private static final int TELEKINETIC_FINISH = NullObjectID.NULL_23672; private static final int TELEKINETIC_FINISH = NullObjectID.NULL_23672;
@@ -110,7 +111,7 @@ public class TelekineticRoom extends MTARoom
else if (guardian != null) else if (guardian != null)
{ {
WorldPoint current; WorldPoint current;
if (guardian.getId() == NpcID.MAZE_GUARDIAN_MOVING) if (guardian.getId() == MAZE_GUARDIAN_MOVING)
{ {
destination = getGuardianDestination(); destination = getGuardianDestination();
current = WorldPoint.fromLocal(client, destination); current = WorldPoint.fromLocal(client, destination);
@@ -288,7 +289,7 @@ public class TelekineticRoom extends MTARoom
private Stack<Direction> build() private Stack<Direction> build()
{ {
if (guardian.getId() == NpcID.MAZE_GUARDIAN_MOVING) if (guardian.getId() == MAZE_GUARDIAN_MOVING)
{ {
WorldPoint converted = WorldPoint.fromLocal(client, getGuardianDestination()); WorldPoint converted = WorldPoint.fromLocal(client, getGuardianDestination());
return build(converted); return build(converted);