fix/add multiple imports/exports
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@@ -5,7 +5,7 @@ import net.runelite.mapping.Import;
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public interface RSBuddy extends ChatPlayer, RSUser
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{
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@Import("world")
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@Import("world0")
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@Override
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int getWorld();
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@@ -6,8 +6,8 @@ import net.runelite.mapping.Import;
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public interface RSScene extends Scene
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{
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//@Import("Scene_gameObjects") --- unused and causing trouble
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//RSGameObject[] getObjects();
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@Import("tempGameObjects")
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RSGameObject[] getObjects();
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@Import("tiles")
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@Override
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@@ -5,7 +5,7 @@ import net.runelite.mapping.Import;
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public interface RSSprite extends Sprite
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{
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@Import("drawAt")
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@Import("drawAt2")
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@Override
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void drawAt(int x, int y);
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@@ -30,9 +30,9 @@ public interface RSSprite extends Sprite
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@Import("height")
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void setMaxHeight(int maxHeight);
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@Import("xOffset")
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void setOffsetX(int offsetX);
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@Import("yOffset")
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void setOffsetY(int offsetY);
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void setOffsetX(int offsetX); // <-- I don't even know
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@Import("xOffset")
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void setOffsetY(int offsetY); // <-- I don't even know
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}
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@@ -57,8 +57,8 @@ public interface RSTile extends Tile
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@Import("minPlane")
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int getPhysicalLevel();
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//@Import("flags")
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//int getFlags(); ---- unused, think it's gameobjectedgemask
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@Import("gameObjectsEdgeMask")
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int getFlags();
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@Import("linkedBelowTile")
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@Override
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@@ -21,7 +21,7 @@ public interface RSWallDecoration extends DecorativeObject
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@Import("yOffset")
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int getYOffset();
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@Import("orientation")
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@Import("orientation2")
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int getOrientation();
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@Import("entity1")
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@@ -12,7 +12,7 @@ public interface RSWorldMap extends RenderOverview
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@Import("worldMapY")
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int getWorldMapY();
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@Import("zoomTarget")
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@Import("zoom")
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float getWorldMapZoom();
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@Import("worldMapTargetX")
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@@ -21,17 +21,17 @@ public interface RSWorldMap extends RenderOverview
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@Import("worldMapTargetY")
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int getWorldMapTargetY();
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//@Import("worldMapDisplayWidth")
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//int getWorldMapDisplayWidth();
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//Both unused
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//@Import("worldMapDisplayHeight")
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//int getWorldMapDisplayHeight();
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@Import("worldMapDisplayWidth")
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int getWorldMapDisplayWidth();
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//@Import("worldMapDisplayX")
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//int getWorldMapDisplayX();
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@Import("worldMapDisplayHeight")
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int getWorldMapDisplayHeight();
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//@Import("worldMapDisplayY")
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//int getWorldMapDisplayY();
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@Import("worldMapDisplayX")
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int getWorldMapDisplayX();
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@Import("worldMapDisplayY")
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int getWorldMapDisplayY();
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@Import("setWorldMapPosition")
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void setWorldMapPosition(int worldMapX, int worldMapY, boolean changedSurface);
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@@ -47,7 +47,7 @@ public interface RSWorldMap extends RenderOverview
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@Override
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void initializeWorldMap(WorldMapData var1);
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@Import("mainMapArea")
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@Import("getCurrentMapArea")
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@Override
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RSWorldMapArea getWorldMapData();
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}
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