Add low memory mode plugin
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@@ -239,4 +239,11 @@ public interface Client extends GameEngine
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int getMouseIdleTicks();
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int getKeyboardIdleTicks();
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}
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/**
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* Changes how game behaves based on memory mode. Low memory mode skips drawing of all floors and renders ground
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* textures in low quality.
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* @param lowMemory if we are running in low memory mode or not
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*/
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void changeMemoryMode(boolean lowMemory);
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}
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