Annotations: signature -> descriptor; use linkedhashmap
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@@ -9,7 +9,7 @@ import net.runelite.mapping.ObfuscatedSignature;
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public final class GameObject {
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@ObfuscatedName("di")
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@ObfuscatedSignature(
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signature = "Llj;"
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descriptor = "Llj;"
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)
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@Export("js5Socket")
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static AbstractSocket js5Socket;
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@@ -45,7 +45,7 @@ public final class GameObject {
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int centerY;
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@ObfuscatedName("g")
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@ObfuscatedSignature(
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signature = "Lel;"
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descriptor = "Lel;"
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)
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@Export("entity")
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public Entity entity;
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@@ -104,7 +104,7 @@ public final class GameObject {
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@ObfuscatedName("a")
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@ObfuscatedSignature(
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signature = "(CI)Z",
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descriptor = "(CI)Z",
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garbageValue = "1896739320"
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)
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@Export("isCharAlphabetic")
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