chore: rev 190

This commit is contained in:
ThatGamerBlue
2020-06-18 12:15:38 +01:00
parent c97f7b196e
commit 655106b9df
351 changed files with 41484 additions and 41558 deletions

View File

@@ -2,76 +2,76 @@ import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedName;
@ObfuscatedName("ex")
@ObfuscatedName("ej")
@Implements("TileModel")
public final class TileModel {
@ObfuscatedName("g")
static int[] field1615;
@ObfuscatedName("i")
static int[] field1605;
@ObfuscatedName("a")
static int[] field1613;
@ObfuscatedName("b")
static int[] field1623;
@ObfuscatedName("l")
static int[] field1620;
@ObfuscatedName("r")
static final int[][] field1617;
@ObfuscatedName("o")
static int[] field1632;
@ObfuscatedName("s")
static int[] field1625;
@ObfuscatedName("v")
static int[] field1634;
@ObfuscatedName("d")
static int[] field1635;
@ObfuscatedName("e")
static int[] field1636;
@ObfuscatedName("l")
static final int[][] field1637;
@ObfuscatedName("t")
static final int[][] field1626;
@ObfuscatedName("x")
@ObfuscatedName("m")
@Export("vertexX")
int[] vertexX;
@ObfuscatedName("m")
@ObfuscatedName("o")
@Export("vertexY")
int[] vertexY;
@ObfuscatedName("k")
@ObfuscatedName("q")
@Export("vertexZ")
int[] vertexZ;
@ObfuscatedName("d")
@ObfuscatedName("j")
@Export("triangleColorA")
int[] triangleColorA;
@ObfuscatedName("w")
@ObfuscatedName("p")
@Export("triangleColorB")
int[] triangleColorB;
@ObfuscatedName("v")
@ObfuscatedName("g")
@Export("triangleColorC")
int[] triangleColorC;
@ObfuscatedName("q")
@ObfuscatedName("n")
@Export("faceX")
int[] faceX;
@ObfuscatedName("z")
@ObfuscatedName("u")
@Export("faceY")
int[] faceY;
@ObfuscatedName("t")
@ObfuscatedName("a")
@Export("faceZ")
int[] faceZ;
@ObfuscatedName("e")
@ObfuscatedName("z")
@Export("triangleTextureId")
int[] triangleTextureId;
@ObfuscatedName("s")
@ObfuscatedName("w")
@Export("isFlat")
boolean isFlat;
@ObfuscatedName("p")
@ObfuscatedName("y")
@Export("shape")
int shape;
@ObfuscatedName("n")
@ObfuscatedName("c")
@Export("rotation")
int rotation;
@ObfuscatedName("u")
@ObfuscatedName("h")
@Export("underlayRgb")
int underlayRgb;
@ObfuscatedName("h")
@ObfuscatedName("k")
@Export("overlayRgb")
int overlayRgb;
static {
field1615 = new int[6];
field1605 = new int[6];
field1613 = new int[6];
field1623 = new int[6];
field1620 = new int[6];
field1617 = new int[][]{{1, 3, 5, 7}, {1, 3, 5, 7}, {1, 3, 5, 7}, {1, 3, 5, 7, 6}, {1, 3, 5, 7, 6}, {1, 3, 5, 7, 6}, {1, 3, 5, 7, 6}, {1, 3, 5, 7, 2, 6}, {1, 3, 5, 7, 2, 8}, {1, 3, 5, 7, 2, 8}, {1, 3, 5, 7, 11, 12}, {1, 3, 5, 7, 11, 12}, {1, 3, 5, 7, 13, 14}};
field1632 = new int[6];
field1625 = new int[6];
field1634 = new int[6];
field1635 = new int[6];
field1636 = new int[6];
field1637 = new int[][]{{1, 3, 5, 7}, {1, 3, 5, 7}, {1, 3, 5, 7}, {1, 3, 5, 7, 6}, {1, 3, 5, 7, 6}, {1, 3, 5, 7, 6}, {1, 3, 5, 7, 6}, {1, 3, 5, 7, 2, 6}, {1, 3, 5, 7, 2, 8}, {1, 3, 5, 7, 2, 8}, {1, 3, 5, 7, 11, 12}, {1, 3, 5, 7, 11, 12}, {1, 3, 5, 7, 13, 14}};
field1626 = new int[][]{{0, 1, 2, 3, 0, 0, 1, 3}, {1, 1, 2, 3, 1, 0, 1, 3}, {0, 1, 2, 3, 1, 0, 1, 3}, {0, 0, 1, 2, 0, 0, 2, 4, 1, 0, 4, 3}, {0, 0, 1, 4, 0, 0, 4, 3, 1, 1, 2, 4}, {0, 0, 4, 3, 1, 0, 1, 2, 1, 0, 2, 4}, {0, 1, 2, 4, 1, 0, 1, 4, 1, 0, 4, 3}, {0, 4, 1, 2, 0, 4, 2, 5, 1, 0, 4, 5, 1, 0, 5, 3}, {0, 4, 1, 2, 0, 4, 2, 3, 0, 4, 3, 5, 1, 0, 4, 5}, {0, 0, 4, 5, 1, 4, 1, 2, 1, 4, 2, 3, 1, 4, 3, 5}, {0, 0, 1, 5, 0, 1, 4, 5, 0, 1, 2, 4, 1, 0, 5, 3, 1, 5, 4, 3, 1, 4, 2, 3}, {1, 0, 1, 5, 1, 1, 4, 5, 1, 1, 2, 4, 0, 0, 5, 3, 0, 5, 4, 3, 0, 4, 2, 3}, {1, 0, 5, 4, 1, 0, 1, 5, 0, 0, 4, 3, 0, 4, 5, 3, 0, 5, 2, 3, 0, 1, 2, 5}};
}
@@ -89,7 +89,7 @@ public final class TileModel {
int var21 = var20 / 2;
int var22 = var20 / 4;
int var23 = var20 * 3 / 4;
int[] var24 = field1617[var1];
int[] var24 = field1637[var1];
int var25 = var24.length;
this.vertexX = new int[var25];
this.vertexY = new int[var25];