Fix rasterizer2d fillRectangleAlpha import/export
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@@ -4762,9 +4762,9 @@ public final class Client extends GameShell implements Usernamed {
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if(gameDrawingMode == 3) {
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for(var1 = 0; var1 < rootWidgetCount; ++var1) {
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if(__client_oq[var1]) {
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Rasterizer2D.Rasterizer2D_moreAlpha(rootWidgetXs[var1], rootWidgetYs[var1], rootWidgetWidths[var1], rootWidgetHeights[var1], 0xff00ff, 128);
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Rasterizer2D.Rasterizer2D_fillRectangleAlpha(rootWidgetXs[var1], rootWidgetYs[var1], rootWidgetWidths[var1], rootWidgetHeights[var1], 0xff00ff, 128);
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} else if(__client_ot[var1]) {
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Rasterizer2D.Rasterizer2D_moreAlpha(rootWidgetXs[var1], rootWidgetYs[var1], rootWidgetWidths[var1], rootWidgetHeights[var1], 0xff0000, 128);
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Rasterizer2D.Rasterizer2D_fillRectangleAlpha(rootWidgetXs[var1], rootWidgetYs[var1], rootWidgetWidths[var1], rootWidgetHeights[var1], 0xff0000, 128);
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}
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}
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}
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