Fix rasterizer2d fillRectangleAlpha import/export

This commit is contained in:
Lucas
2019-06-12 23:33:50 +02:00
parent 85359f6280
commit 653780b8db
6 changed files with 9 additions and 9 deletions

View File

@@ -4762,9 +4762,9 @@ public final class Client extends GameShell implements Usernamed {
if(gameDrawingMode == 3) {
for(var1 = 0; var1 < rootWidgetCount; ++var1) {
if(__client_oq[var1]) {
Rasterizer2D.Rasterizer2D_moreAlpha(rootWidgetXs[var1], rootWidgetYs[var1], rootWidgetWidths[var1], rootWidgetHeights[var1], 0xff00ff, 128);
Rasterizer2D.Rasterizer2D_fillRectangleAlpha(rootWidgetXs[var1], rootWidgetYs[var1], rootWidgetWidths[var1], rootWidgetHeights[var1], 0xff00ff, 128);
} else if(__client_ot[var1]) {
Rasterizer2D.Rasterizer2D_moreAlpha(rootWidgetXs[var1], rootWidgetYs[var1], rootWidgetWidths[var1], rootWidgetHeights[var1], 0xff0000, 128);
Rasterizer2D.Rasterizer2D_fillRectangleAlpha(rootWidgetXs[var1], rootWidgetYs[var1], rootWidgetWidths[var1], rootWidgetHeights[var1], 0xff0000, 128);
}
}
}

View File

@@ -474,7 +474,7 @@ public class DevicePcmPlayerProvider implements PcmPlayerProvider {
if(var14 == 0) {
Rasterizer2D.Rasterizer2D_fillRectangle(var12, var13, var10.width, var10.height, var30);
} else {
Rasterizer2D.Rasterizer2D_moreAlpha(var12, var13, var10.width, var10.height, var30, 256 - (var14 & 255));
Rasterizer2D.Rasterizer2D_fillRectangleAlpha(var12, var13, var10.width, var10.height, var30, 256 - (var14 & 255));
}
}
} else if(var14 == 0) {

View File

@@ -348,8 +348,8 @@ public class Rasterizer2D extends DualNode {
}
@ObfuscatedName("dl")
@Export("Rasterizer2D_moreAlpha")
public static void Rasterizer2D_moreAlpha(int var0, int var1, int var2, int var3, int var4, int var5) {
@Export("Rasterizer2D_fillRectangleAlpha")
public static void Rasterizer2D_fillRectangleAlpha(int var0, int var1, int var2, int var3, int var4, int var5) {
if(var0 < Rasterizer2D_xClipStart) {
var2 -= Rasterizer2D_xClipStart - var0;
var0 = Rasterizer2D_xClipStart;

View File

@@ -857,7 +857,7 @@ public class WorldMap {
var14 = var2 - this.worldMapManager.__z * (var7 - (var12 - this.__bu));
}
Rasterizer2D.Rasterizer2D_moreAlpha(var1, var2, var3, var4, 0, 128);
Rasterizer2D.Rasterizer2D_fillRectangleAlpha(var1, var2, var3, var4, 0, 128);
if(1.0F == var10) {
this.sprite.__v_510(var13, var14, 192);
} else {