Properly update last action times in Idle Notifier

- Properly update last action times in Idle Notifier right after the
action is changed/updated.
- Do not reset lastCombatCountdown in resetTimers()

Supersedes/closes #6241
Extracted from #5369

Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
Tomas Slusny
2018-10-29 10:11:36 +01:00
parent 62cbc776da
commit 6515174e18
2 changed files with 9 additions and 4 deletions

View File

@@ -155,7 +155,6 @@ public class IdleNotifierPluginTest
AnimationChanged animationChanged = new AnimationChanged();
animationChanged.setActor(player);
plugin.onAnimationChanged(animationChanged);
plugin.onInteractingChanged(new InteractingChanged(player, monster));
plugin.onGameTick(new GameTick());
// Logout