runelite-client: change AnimationChanged event to have an Actor
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@@ -29,6 +29,7 @@ import com.google.inject.Injector;
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import java.awt.Graphics;
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import java.awt.Graphics;
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import java.awt.image.BufferedImage;
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import java.awt.image.BufferedImage;
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import lombok.extern.slf4j.Slf4j;
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import lombok.extern.slf4j.Slf4j;
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import net.runelite.api.Actor;
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import net.runelite.api.ChatMessageType;
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import net.runelite.api.ChatMessageType;
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import net.runelite.api.Client;
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import net.runelite.api.Client;
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import net.runelite.api.MainBufferProvider;
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import net.runelite.api.MainBufferProvider;
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@@ -137,8 +138,9 @@ public class Hooks
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}
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}
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case "animationChanged":
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case "animationChanged":
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{
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{
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Actor actor = (Actor) object;
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AnimationChanged animationChange = new AnimationChanged();
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AnimationChanged animationChange = new AnimationChanged();
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animationChange.setObject(object);
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animationChange.setActor(actor);
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eventBus.post(animationChange);
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eventBus.post(animationChange);
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break;
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break;
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}
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}
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@@ -25,9 +25,10 @@
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package net.runelite.client.events;
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package net.runelite.client.events;
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import lombok.Data;
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import lombok.Data;
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import net.runelite.api.Actor;
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@Data
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@Data
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public class AnimationChanged
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public class AnimationChanged
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{
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{
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private Object object;
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private Actor actor;
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}
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}
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@@ -86,8 +86,14 @@ public class IdleNotifierPlugin extends Plugin
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{
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{
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return;
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return;
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}
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}
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Player localPlayer = client.getLocalPlayer();
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if (localPlayer != event.getActor())
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{
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return;
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}
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int animation = client.getLocalPlayer().getAnimation();
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int animation = localPlayer.getAnimation();
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switch (animation)
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switch (animation)
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{
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{
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/* Woodcutting */
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/* Woodcutting */
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