loot tracker: store loot in config
Since loot is now aggregated, the data is little enough to store in config. This allows loot to persist between sessions even when not logged in.
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@@ -55,6 +55,7 @@ import net.runelite.api.widgets.WidgetID;
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import net.runelite.client.account.SessionManager;
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import net.runelite.client.chat.ChatMessageManager;
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import net.runelite.client.chat.QueuedMessage;
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import net.runelite.client.config.ConfigManager;
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import net.runelite.client.game.ItemManager;
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import net.runelite.client.game.ItemStack;
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import net.runelite.client.game.SpriteManager;
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@@ -139,6 +140,10 @@ public class LootTrackerPluginTest
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@Bind
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private LootTrackerClient lootTrackerClient;
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@Mock
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@Bind
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private ConfigManager configManager;
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@Before
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public void setUp()
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{
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