runelite-client: Don't write all images to disk when loading them
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@@ -52,6 +52,11 @@ import net.runelite.api.SpritePixels;
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@Slf4j
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@Slf4j
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public class ImageUtil
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public class ImageUtil
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{
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{
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static
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{
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ImageIO.setUseCache(false);
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}
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/**
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/**
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* Creates a {@link BufferedImage} from an {@link Image}.
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* Creates a {@link BufferedImage} from an {@link Image}.
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*
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*
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