chatnotifications: Only notify on name in player messages (#11874)
This commit changes the behavior of notifyOnOwnName so that it only notifies the user when their name is mentioned in a chat message sent by another player to prevent notification spam during PVM and other activities.
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@@ -58,7 +58,7 @@ public interface ChatNotificationsConfig extends Config
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position = 2,
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position = 2,
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keyName = "notifyOnOwnName",
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keyName = "notifyOnOwnName",
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name = "Notify on own name",
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name = "Notify on own name",
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description = "Notifies you whenever your name is mentioned"
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description = "Notifies you whenever someone mentions you by name"
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)
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)
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default boolean notifyOnOwnName()
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default boolean notifyOnOwnName()
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{
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{
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@@ -34,6 +34,7 @@ import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import java.util.regex.Pattern;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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import javax.inject.Inject;
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import javax.inject.Inject;
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import net.runelite.api.ChatMessageType;
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import net.runelite.api.Client;
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import net.runelite.api.Client;
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import net.runelite.api.MessageNode;
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import net.runelite.api.MessageNode;
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import net.runelite.api.events.ChatMessage;
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import net.runelite.api.events.ChatMessage;
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@@ -186,8 +187,11 @@ public class ChatNotificationsPlugin extends Plugin
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{
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{
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messageNode.setValue(matcher.replaceAll(usernameReplacer));
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messageNode.setValue(matcher.replaceAll(usernameReplacer));
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update = true;
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update = true;
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if (config.notifyOnOwnName() && (chatMessage.getType() == ChatMessageType.PUBLICCHAT
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if (config.notifyOnOwnName())
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|| chatMessage.getType() == ChatMessageType.PRIVATECHAT
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|| chatMessage.getType() == ChatMessageType.FRIENDSCHAT
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|| chatMessage.getType() == ChatMessageType.MODCHAT
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|| chatMessage.getType() == ChatMessageType.MODPRIVATECHAT))
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{
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{
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sendNotification(chatMessage);
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sendNotification(chatMessage);
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}
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}
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