fix floating people
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@@ -907,7 +907,7 @@ public interface RSClient extends RSGameShell, Client
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@Import("Scene_cameraYTile")
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void setScreenCenterZ(int screenCenterZ); // <-- This is correct!
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@Import("Client_plane")
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@Import("Scene_plane")
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void setScenePlane(int scenePlane);
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@Import("Scene_cameraXTileMin")
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