diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/corp/CorpPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/corp/CorpPlugin.java index 284e8caea9..a6e9caf439 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/corp/CorpPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/corp/CorpPlugin.java @@ -43,6 +43,7 @@ import net.runelite.api.events.HitsplatApplied; import net.runelite.api.events.InteractingChanged; import net.runelite.api.events.NpcDespawned; import net.runelite.api.events.NpcSpawned; +import net.runelite.api.events.VarbitChanged; import net.runelite.client.chat.ChatColorType; import net.runelite.client.chat.ChatMessageBuilder; import net.runelite.client.chat.ChatMessageManager; @@ -191,12 +192,6 @@ public class CorpPlugin extends Plugin return; } - int myDamage = client.getVar(Varbits.CORP_DAMAGE); - // sometimes hitsplats are applied after the damage counter has been reset - if (myDamage > 0) - { - yourDamage = myDamage; - } totalDamage += hitsplatApplied.getHitsplat().getAmount(); } @@ -213,4 +208,18 @@ public class CorpPlugin extends Plugin players.add(source); } + + @Subscribe + public void onVarbitChanged(VarbitChanged varbitChanged) + { + if (corp != null) + { + int myDamage = client.getVar(Varbits.CORP_DAMAGE); + // avoid resetting our counter when the client's is reset + if (myDamage > 0) + { + yourDamage = myDamage; + } + } + } }