project(mixins): Fix setCombatInfo
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@@ -33,6 +33,7 @@ import net.runelite.api.Actor;
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import net.runelite.api.Hitsplat;
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import net.runelite.api.Hitsplat;
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import net.runelite.api.NPC;
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import net.runelite.api.NPC;
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import net.runelite.api.NPCComposition;
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import net.runelite.api.NPCComposition;
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import net.runelite.api.NpcID;
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import net.runelite.api.Perspective;
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import net.runelite.api.Perspective;
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import net.runelite.api.Player;
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import net.runelite.api.Player;
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import net.runelite.api.Point;
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import net.runelite.api.Point;
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@@ -68,7 +69,7 @@ public abstract class RSActorMixin implements RSActor
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private static RSClient client;
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private static RSClient client;
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@Inject
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@Inject
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private final Set<Integer> combatInfoFilter = ImmutableSet.of(0, 2, 16, 17, 18, 19, 20, 21, 22);
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private static final Set<Integer> combatInfoFilter = ImmutableSet.of(0, 2, 16, 17, 18, 19, 20, 21, 22);
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@Inject
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@Inject
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private boolean dead;
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private boolean dead;
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@@ -195,6 +196,16 @@ public abstract class RSActorMixin implements RSActor
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@Inject
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@Inject
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public void animationChanged(int idx)
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public void animationChanged(int idx)
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{
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{
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if (this instanceof RSNPC)
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{
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int id = ((RSNPC) this).getId();
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if (id == NpcID.CORPOREAL_BEAST && this.getAnimation() == 1676)
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{
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setDead(true);
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}
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}
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AnimationChanged animationChange = new AnimationChanged();
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AnimationChanged animationChange = new AnimationChanged();
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animationChange.setActor(this);
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animationChange.setActor(this);
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client.getCallbacks().post(animationChange);
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client.getCallbacks().post(animationChange);
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@@ -273,7 +284,7 @@ public abstract class RSActorMixin implements RSActor
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if (healthRatio == 0)
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if (healthRatio == 0)
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{
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{
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if (!isDead())
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if (isDead())
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{
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{
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return;
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return;
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}
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}
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@@ -290,7 +301,7 @@ public abstract class RSActorMixin implements RSActor
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}
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}
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else if (healthRatio > 0)
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else if (healthRatio > 0)
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{
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{
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if (this instanceof RSNPC && ((RSNPC) this).getId() == 319 && isDead())
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if (this instanceof RSNPC && ((RSNPC) this).getId() == NpcID.CORPOREAL_BEAST && isDead())
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{
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{
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return;
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return;
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}
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}
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