More rs-client refactoring
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@@ -209,7 +209,7 @@ public final class Player extends Actor {
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var6 = var1.readUnsignedByte();
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var4[var7] = var6 + (var5 << 8);
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if (var7 == 0 && var4[0] == 65535) {
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var3 = var1.method43();
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var3 = var1.readUnsignedShort();
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break;
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}
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@@ -233,38 +233,38 @@ public final class Player extends Actor {
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var9[var5] = var6;
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}
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super.idleSequence = var1.method43();
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super.idleSequence = var1.readUnsignedShort();
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if (super.idleSequence == 65535) {
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super.idleSequence = -1;
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}
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super.turnLeftSequence = var1.method43();
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super.turnLeftSequence = var1.readUnsignedShort();
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if (super.turnLeftSequence == 65535) {
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super.turnLeftSequence = -1;
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}
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super.turnRightSequence = super.turnLeftSequence;
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super.walkSequence = var1.method43();
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super.walkSequence = var1.readUnsignedShort();
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if (super.walkSequence == 65535) {
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super.walkSequence = -1;
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}
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super.walkTurnSequence = var1.method43();
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super.walkTurnSequence = var1.readUnsignedShort();
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if (super.walkTurnSequence == 65535) {
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super.walkTurnSequence = -1;
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}
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super.walkTurnLeftSequence = var1.method43();
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super.walkTurnLeftSequence = var1.readUnsignedShort();
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if (super.walkTurnLeftSequence == 65535) {
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super.walkTurnLeftSequence = -1;
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}
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super.walkTurnRightSequence = var1.method43();
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super.walkTurnRightSequence = var1.readUnsignedShort();
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if (super.walkTurnRightSequence == 65535) {
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super.walkTurnRightSequence = -1;
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}
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super.runSequence = var1.method43();
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super.runSequence = var1.readUnsignedShort();
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if (super.runSequence == 65535) {
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super.runSequence = -1;
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}
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@@ -277,7 +277,7 @@ public final class Player extends Actor {
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}
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this.combatLevel = var1.readUnsignedByte();
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this.skillLevel = var1.method43();
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this.skillLevel = var1.readUnsignedShort();
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this.isHidden = var1.readUnsignedByte() == 1;
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if (Client.gameBuild == 0 && Client.rights >= 2) {
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this.isHidden = false;
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