More rs-client refactoring

This commit is contained in:
Lucas
2019-07-06 14:26:03 +02:00
parent 1f984a81ca
commit 5d506e9bda
66 changed files with 519 additions and 493 deletions

View File

@@ -534,7 +534,7 @@ public class DynamicObject extends Entity {
GameObject.field359 = var0;
WorldMapLabelSize.field1041 = var1;
GameShell.updateGameState(25);
class68.drawLoadingMessage("Loading - please wait.", true);
PendingSpawn.drawLoadingMessage("Loading - please wait.", true);
int var3 = class50.baseX;
int var4 = GraphicsObject.baseY;
class50.baseX = (var0 - 6) * 8;
@@ -611,10 +611,10 @@ public class DynamicObject extends Entity {
}
}
for (class68 var22 = (class68)Client.field214.last(); var22 != null; var22 = (class68)Client.field214.previous()) {
var22.field913 -= var5;
var22.field901 -= var6;
if (var22.field913 < 0 || var22.field901 < 0 || var22.field913 >= 104 || var22.field901 >= 104) {
for (PendingSpawn var22 = (PendingSpawn)Client.pendingSpawns.last(); var22 != null; var22 = (PendingSpawn)Client.pendingSpawns.previous()) {
var22.x -= var5;
var22.y -= var6;
if (var22.x < 0 || var22.y < 0 || var22.x >= 104 || var22.y >= 104) {
var22.remove();
}
}