rs-client: Cleanup (#1087)

* rs-client: name SpriteBuffer

* rs-client: (re)name spritebuffer methods

* rs-client/deob: Add missed @Export's, make updatemappings fix this next time

* rs-client: run intellij redundant else inspection

* rs-client: invert some script interpreter if's

* deob: checkstyle fixes

* rs-client: SpriteBuffer_loadSprite -> SpriteBuffer_bufferFile
This commit is contained in:
Lucwousin
2019-07-23 19:43:31 +02:00
committed by GitHub
parent 61b4531a0d
commit 596689a4f7
175 changed files with 9825 additions and 9776 deletions

View File

@@ -44,91 +44,89 @@ public class class226 {
if (Client.players[var1] != null) {
throw new RuntimeException();
} else {
Player var6 = Client.players[var1] = new Player();
var6.index = var1;
if (Players.field1254[var1] != null) {
var6.read(Players.field1254[var1]);
}
var6.orientation = Players.Players_orientations[var1];
var6.targetIndex = Players.Players_targetIndices[var1];
var7 = Players.Players_regions[var1];
var8 = var7 >> 28;
var9 = var7 >> 14 & 255;
var10 = var7 & 255;
var6.pathTraversed[0] = Players.field1250[var1];
var6.plane = (byte)var8;
var6.resetPath((var9 << 13) + var3 - MusicPatchNode2.baseX * 64, (var10 << 13) + var4 - class1.baseY * 64);
var6.field638 = false;
return true;
}
} else if (var2 == 1) {
Player var6 = Client.players[var1] = new Player();
var6.index = var1;
if (Players.field1254[var1] != null) {
var6.read(Players.field1254[var1]);
}
var6.orientation = Players.Players_orientations[var1];
var6.targetIndex = Players.Players_targetIndices[var1];
var7 = Players.Players_regions[var1];
var8 = var7 >> 28;
var9 = var7 >> 14 & 255;
var10 = var7 & 255;
var6.pathTraversed[0] = Players.field1250[var1];
var6.plane = (byte)var8;
var6.resetPath((var9 << 13) + var3 - MusicPatchNode2.baseX * 64, (var10 << 13) + var4 - class1.baseY * 64);
var6.field638 = false;
return true;
}
if (var2 == 1) {
var3 = var0.readBits(2);
var4 = Players.Players_regions[var1];
Players.Players_regions[var1] = (((var4 >> 28) + var3 & 3) << 28) + (var4 & 268435455);
return false;
} else {
int var5;
int var11;
if (var2 == 2) {
var3 = var0.readBits(5);
var4 = var3 >> 3;
var5 = var3 & 7;
var11 = Players.Players_regions[var1];
var7 = (var11 >> 28) + var4 & 3;
var8 = var11 >> 14 & 255;
var9 = var11 & 255;
if (var5 == 0) {
--var8;
--var9;
}
if (var5 == 1) {
--var9;
}
if (var5 == 2) {
++var8;
--var9;
}
if (var5 == 3) {
--var8;
}
if (var5 == 4) {
++var8;
}
if (var5 == 5) {
--var8;
++var9;
}
if (var5 == 6) {
++var9;
}
if (var5 == 7) {
++var8;
++var9;
}
Players.Players_regions[var1] = (var8 << 14) + var9 + (var7 << 28);
return false;
} else {
var3 = var0.readBits(18);
var4 = var3 >> 16;
var5 = var3 >> 8 & 255;
var11 = var3 & 255;
var7 = Players.Players_regions[var1];
var8 = (var7 >> 28) + var4 & 3;
var9 = var5 + (var7 >> 14) & 255;
var10 = var11 + var7 & 255;
Players.Players_regions[var1] = (var9 << 14) + var10 + (var8 << 28);
return false;
}
}
int var5;
int var11;
if (var2 == 2) {
var3 = var0.readBits(5);
var4 = var3 >> 3;
var5 = var3 & 7;
var11 = Players.Players_regions[var1];
var7 = (var11 >> 28) + var4 & 3;
var8 = var11 >> 14 & 255;
var9 = var11 & 255;
if (var5 == 0) {
--var8;
--var9;
}
if (var5 == 1) {
--var9;
}
if (var5 == 2) {
++var8;
--var9;
}
if (var5 == 3) {
--var8;
}
if (var5 == 4) {
++var8;
}
if (var5 == 5) {
--var8;
++var9;
}
if (var5 == 6) {
++var9;
}
if (var5 == 7) {
++var8;
++var9;
}
Players.Players_regions[var1] = (var8 << 14) + var9 + (var7 << 28);
return false;
}
var3 = var0.readBits(18);
var4 = var3 >> 16;
var5 = var3 >> 8 & 255;
var11 = var3 & 255;
var7 = Players.Players_regions[var1];
var8 = (var7 >> 28) + var4 & 3;
var9 = var5 + (var7 >> 14) & 255;
var10 = var11 + var7 & 255;
Players.Players_regions[var1] = (var9 << 14) + var10 + (var8 << 28);
return false;
}
}