rs-client: Cleanup (#1087)
* rs-client: name SpriteBuffer * rs-client: (re)name spritebuffer methods * rs-client/deob: Add missed @Export's, make updatemappings fix this next time * rs-client: run intellij redundant else inspection * rs-client: invert some script interpreter if's * deob: checkstyle fixes * rs-client: SpriteBuffer_loadSprite -> SpriteBuffer_bufferFile
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@@ -94,35 +94,35 @@ public class class185 {
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static void SpriteBuffer_decode(byte[] var0) {
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Buffer var1 = new Buffer(var0);
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var1.offset = var0.length - 2;
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class326.SpriteBuffer_spriteCount = var1.readUnsignedShort();
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Varps.SpriteBuffer_xOffsets = new int[class326.SpriteBuffer_spriteCount];
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class326.SpriteBuffer_yOffsets = new int[class326.SpriteBuffer_spriteCount];
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class326.SpriteBuffer_spriteWidths = new int[class326.SpriteBuffer_spriteCount];
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class216.SpriteBuffer_spriteHeights = new int[class326.SpriteBuffer_spriteCount];
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class326.SpriteBuffer_pixels = new byte[class326.SpriteBuffer_spriteCount][];
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var1.offset = var0.length - 7 - class326.SpriteBuffer_spriteCount * 8;
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class326.SpriteBuffer_spriteWidth = var1.readUnsignedShort();
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class326.SpriteBuffer_spriteHeight = var1.readUnsignedShort();
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SpriteBuffer.SpriteBuffer_spriteCount = var1.readUnsignedShort();
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Varps.SpriteBuffer_xOffsets = new int[SpriteBuffer.SpriteBuffer_spriteCount];
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SpriteBuffer.SpriteBuffer_yOffsets = new int[SpriteBuffer.SpriteBuffer_spriteCount];
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SpriteBuffer.SpriteBuffer_spriteWidths = new int[SpriteBuffer.SpriteBuffer_spriteCount];
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class216.SpriteBuffer_spriteHeights = new int[SpriteBuffer.SpriteBuffer_spriteCount];
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SpriteBuffer.SpriteBuffer_pixels = new byte[SpriteBuffer.SpriteBuffer_spriteCount][];
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var1.offset = var0.length - 7 - SpriteBuffer.SpriteBuffer_spriteCount * 8;
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SpriteBuffer.SpriteBuffer_spriteWidth = var1.readUnsignedShort();
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SpriteBuffer.SpriteBuffer_spriteHeight = var1.readUnsignedShort();
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int var2 = (var1.readUnsignedByte() & 255) + 1;
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int var3;
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for (var3 = 0; var3 < class326.SpriteBuffer_spriteCount; ++var3) {
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for (var3 = 0; var3 < SpriteBuffer.SpriteBuffer_spriteCount; ++var3) {
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Varps.SpriteBuffer_xOffsets[var3] = var1.readUnsignedShort();
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}
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for (var3 = 0; var3 < class326.SpriteBuffer_spriteCount; ++var3) {
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class326.SpriteBuffer_yOffsets[var3] = var1.readUnsignedShort();
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for (var3 = 0; var3 < SpriteBuffer.SpriteBuffer_spriteCount; ++var3) {
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SpriteBuffer.SpriteBuffer_yOffsets[var3] = var1.readUnsignedShort();
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}
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for (var3 = 0; var3 < class326.SpriteBuffer_spriteCount; ++var3) {
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class326.SpriteBuffer_spriteWidths[var3] = var1.readUnsignedShort();
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for (var3 = 0; var3 < SpriteBuffer.SpriteBuffer_spriteCount; ++var3) {
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SpriteBuffer.SpriteBuffer_spriteWidths[var3] = var1.readUnsignedShort();
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}
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for (var3 = 0; var3 < class326.SpriteBuffer_spriteCount; ++var3) {
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for (var3 = 0; var3 < SpriteBuffer.SpriteBuffer_spriteCount; ++var3) {
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class216.SpriteBuffer_spriteHeights[var3] = var1.readUnsignedShort();
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}
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var1.offset = var0.length - 7 - class326.SpriteBuffer_spriteCount * 8 - (var2 - 1) * 3;
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var1.offset = var0.length - 7 - SpriteBuffer.SpriteBuffer_spriteCount * 8 - (var2 - 1) * 3;
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Frames.SpriteBuffer_spritePalette = new int[var2];
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for (var3 = 1; var3 < var2; ++var3) {
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@@ -134,12 +134,12 @@ public class class185 {
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var1.offset = 0;
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for (var3 = 0; var3 < class326.SpriteBuffer_spriteCount; ++var3) {
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int var4 = class326.SpriteBuffer_spriteWidths[var3];
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for (var3 = 0; var3 < SpriteBuffer.SpriteBuffer_spriteCount; ++var3) {
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int var4 = SpriteBuffer.SpriteBuffer_spriteWidths[var3];
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int var5 = class216.SpriteBuffer_spriteHeights[var3];
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int var6 = var5 * var4;
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byte[] var7 = new byte[var6];
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class326.SpriteBuffer_pixels[var3] = var7;
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SpriteBuffer.SpriteBuffer_pixels[var3] = var7;
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int var8 = var1.readUnsignedByte();
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int var9;
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if (var8 == 0) {
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