rs-client: Cleanup (#1087)

* rs-client: name SpriteBuffer

* rs-client: (re)name spritebuffer methods

* rs-client/deob: Add missed @Export's, make updatemappings fix this next time

* rs-client: run intellij redundant else inspection

* rs-client: invert some script interpreter if's

* deob: checkstyle fixes

* rs-client: SpriteBuffer_loadSprite -> SpriteBuffer_bufferFile
This commit is contained in:
Lucwousin
2019-07-23 19:43:31 +02:00
committed by GitHub
parent 61b4531a0d
commit 596689a4f7
175 changed files with 9825 additions and 9776 deletions

View File

@@ -94,35 +94,35 @@ public class class185 {
static void SpriteBuffer_decode(byte[] var0) {
Buffer var1 = new Buffer(var0);
var1.offset = var0.length - 2;
class326.SpriteBuffer_spriteCount = var1.readUnsignedShort();
Varps.SpriteBuffer_xOffsets = new int[class326.SpriteBuffer_spriteCount];
class326.SpriteBuffer_yOffsets = new int[class326.SpriteBuffer_spriteCount];
class326.SpriteBuffer_spriteWidths = new int[class326.SpriteBuffer_spriteCount];
class216.SpriteBuffer_spriteHeights = new int[class326.SpriteBuffer_spriteCount];
class326.SpriteBuffer_pixels = new byte[class326.SpriteBuffer_spriteCount][];
var1.offset = var0.length - 7 - class326.SpriteBuffer_spriteCount * 8;
class326.SpriteBuffer_spriteWidth = var1.readUnsignedShort();
class326.SpriteBuffer_spriteHeight = var1.readUnsignedShort();
SpriteBuffer.SpriteBuffer_spriteCount = var1.readUnsignedShort();
Varps.SpriteBuffer_xOffsets = new int[SpriteBuffer.SpriteBuffer_spriteCount];
SpriteBuffer.SpriteBuffer_yOffsets = new int[SpriteBuffer.SpriteBuffer_spriteCount];
SpriteBuffer.SpriteBuffer_spriteWidths = new int[SpriteBuffer.SpriteBuffer_spriteCount];
class216.SpriteBuffer_spriteHeights = new int[SpriteBuffer.SpriteBuffer_spriteCount];
SpriteBuffer.SpriteBuffer_pixels = new byte[SpriteBuffer.SpriteBuffer_spriteCount][];
var1.offset = var0.length - 7 - SpriteBuffer.SpriteBuffer_spriteCount * 8;
SpriteBuffer.SpriteBuffer_spriteWidth = var1.readUnsignedShort();
SpriteBuffer.SpriteBuffer_spriteHeight = var1.readUnsignedShort();
int var2 = (var1.readUnsignedByte() & 255) + 1;
int var3;
for (var3 = 0; var3 < class326.SpriteBuffer_spriteCount; ++var3) {
for (var3 = 0; var3 < SpriteBuffer.SpriteBuffer_spriteCount; ++var3) {
Varps.SpriteBuffer_xOffsets[var3] = var1.readUnsignedShort();
}
for (var3 = 0; var3 < class326.SpriteBuffer_spriteCount; ++var3) {
class326.SpriteBuffer_yOffsets[var3] = var1.readUnsignedShort();
for (var3 = 0; var3 < SpriteBuffer.SpriteBuffer_spriteCount; ++var3) {
SpriteBuffer.SpriteBuffer_yOffsets[var3] = var1.readUnsignedShort();
}
for (var3 = 0; var3 < class326.SpriteBuffer_spriteCount; ++var3) {
class326.SpriteBuffer_spriteWidths[var3] = var1.readUnsignedShort();
for (var3 = 0; var3 < SpriteBuffer.SpriteBuffer_spriteCount; ++var3) {
SpriteBuffer.SpriteBuffer_spriteWidths[var3] = var1.readUnsignedShort();
}
for (var3 = 0; var3 < class326.SpriteBuffer_spriteCount; ++var3) {
for (var3 = 0; var3 < SpriteBuffer.SpriteBuffer_spriteCount; ++var3) {
class216.SpriteBuffer_spriteHeights[var3] = var1.readUnsignedShort();
}
var1.offset = var0.length - 7 - class326.SpriteBuffer_spriteCount * 8 - (var2 - 1) * 3;
var1.offset = var0.length - 7 - SpriteBuffer.SpriteBuffer_spriteCount * 8 - (var2 - 1) * 3;
Frames.SpriteBuffer_spritePalette = new int[var2];
for (var3 = 1; var3 < var2; ++var3) {
@@ -134,12 +134,12 @@ public class class185 {
var1.offset = 0;
for (var3 = 0; var3 < class326.SpriteBuffer_spriteCount; ++var3) {
int var4 = class326.SpriteBuffer_spriteWidths[var3];
for (var3 = 0; var3 < SpriteBuffer.SpriteBuffer_spriteCount; ++var3) {
int var4 = SpriteBuffer.SpriteBuffer_spriteWidths[var3];
int var5 = class216.SpriteBuffer_spriteHeights[var3];
int var6 = var5 * var4;
byte[] var7 = new byte[var6];
class326.SpriteBuffer_pixels[var3] = var7;
SpriteBuffer.SpriteBuffer_pixels[var3] = var7;
int var8 = var1.readUnsignedByte();
int var9;
if (var8 == 0) {