Add 2 new notifications modes (message, flash)

- Change the notification mode selection to be dropdown
- Add chat message notification mode that will send game message on
notificiation
- Add screen flash notification that will flash screen for few ticks

Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
This commit is contained in:
Tomas Slusny
2018-04-30 15:02:15 +02:00
committed by Adam
parent 618c16adca
commit 5904f3d924
3 changed files with 98 additions and 31 deletions

View File

@@ -27,19 +27,28 @@ package net.runelite.client;
import com.google.common.escape.Escaper; import com.google.common.escape.Escaper;
import com.google.common.escape.Escapers; import com.google.common.escape.Escapers;
import com.google.inject.Inject; import com.google.inject.Inject;
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.Toolkit; import java.awt.Toolkit;
import java.awt.TrayIcon; import java.awt.TrayIcon;
import java.io.IOException; import java.io.IOException;
import java.io.InputStream; import java.io.InputStream;
import java.nio.file.Files; import java.nio.file.Files;
import java.nio.file.Path; import java.nio.file.Path;
import java.time.Instant;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import java.util.Optional; import java.util.Optional;
import java.util.concurrent.ScheduledExecutorService; import java.util.concurrent.ScheduledExecutorService;
import javax.inject.Provider; import javax.inject.Provider;
import javax.inject.Singleton; import javax.inject.Singleton;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import lombok.extern.slf4j.Slf4j; import lombok.extern.slf4j.Slf4j;
import net.runelite.api.ChatMessageType;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.client.config.RuneLiteConfig; import net.runelite.client.config.RuneLiteConfig;
import net.runelite.client.ui.ClientUI; import net.runelite.client.ui.ClientUI;
import net.runelite.client.util.OSType; import net.runelite.client.util.OSType;
@@ -48,6 +57,25 @@ import net.runelite.client.util.OSType;
@Slf4j @Slf4j
public class Notifier public class Notifier
{ {
@Getter
@RequiredArgsConstructor
public enum NotificationMode
{
TRAY("System tray"),
BEEP("System beep"),
MESSAGE("Game message"),
FLASH("Screen flash"),
OFF("Off");
private final String name;
@Override
public String toString()
{
return name;
}
}
// Default timeout of notification in milliseconds // Default timeout of notification in milliseconds
private static final int DEFAULT_TIMEOUT = 10000; private static final int DEFAULT_TIMEOUT = 10000;
private static final String DOUBLE_QUOTE = "\""; private static final String DOUBLE_QUOTE = "\"";
@@ -55,24 +83,32 @@ public class Notifier
.addEscape('"', "'") .addEscape('"', "'")
.build(); .build();
// Notifier properties
private static final Color FLASH_COLOR = new Color(255, 0, 0, 70);
private static final int FLASH_DURATION = 2000;
private static final String MESSAGE_COLOR = "FF0000";
private final Provider<Client> client;
private final String appName; private final String appName;
private final RuneLiteConfig runeLiteConfig; private final RuneLiteConfig runeLiteConfig;
private final Provider<ClientUI> clientUI; private final Provider<ClientUI> clientUI;
private final ScheduledExecutorService executorService; private final ScheduledExecutorService executorService;
private final Path notifyIconPath; private final Path notifyIconPath;
private Instant flashStart;
@Inject @Inject
private Notifier( private Notifier(
final Provider<ClientUI> clientUI, final Provider<ClientUI> clientUI,
final Provider<Client> client,
final RuneLiteConfig runeliteConfig, final RuneLiteConfig runeliteConfig,
final RuneLiteProperties runeLiteProperties, final RuneLiteProperties runeLiteProperties,
final ScheduledExecutorService executorService) final ScheduledExecutorService executorService)
{ {
this.client = client;
this.appName = runeLiteProperties.getTitle(); this.appName = runeLiteProperties.getTitle();
this.clientUI = clientUI; this.clientUI = clientUI;
this.runeLiteConfig = runeliteConfig; this.runeLiteConfig = runeliteConfig;
this.executorService = executorService; this.executorService = executorService;
this.notifyIconPath = RuneLite.RUNELITE_DIR.toPath().resolve("icon.png"); this.notifyIconPath = RuneLite.RUNELITE_DIR.toPath().resolve("icon.png");
storeIcon(); storeIcon();
} }
@@ -101,26 +137,63 @@ public class Notifier
clientUI.requestFocus(); clientUI.requestFocus();
} }
if (runeLiteConfig.enableTrayNotifications()) switch (runeLiteConfig.notificationMode())
{ {
sendNotification(appName, message, type, null); case TRAY:
sendNotification(appName, message, type);
break;
case BEEP:
Toolkit.getDefaultToolkit().beep();
break;
case MESSAGE:
final Client client = this.client.get();
if (client != null && client.getGameState() == GameState.LOGGED_IN)
{
client.addChatMessage(ChatMessageType.GAME, appName,
"<col=" + MESSAGE_COLOR + ">" + message + "</col>", "");
}
break;
case FLASH:
flashStart = Instant.now();
break;
}
}
public void processFlash(final Graphics2D graphics)
{
if (flashStart == null)
{
return;
} }
if (runeLiteConfig.enableNotificationSound()) final Client client = this.client.get();
if (client == null || client.getGameCycle() % 40 >= 20)
{ {
Toolkit.getDefaultToolkit().beep(); return;
}
final Color color = graphics.getColor();
graphics.setColor(FLASH_COLOR);
graphics.fill(new Rectangle(client.getCanvas().getSize()));
graphics.setColor(color);
if (Instant.now().minusMillis(FLASH_DURATION).isAfter(flashStart))
{
flashStart = null;
} }
} }
private void sendNotification( private void sendNotification(
final String title, final String title,
final String message, final String message,
final TrayIcon.MessageType type, final TrayIcon.MessageType type)
final String subtitle)
{ {
final String escapedTitle = SHELL_ESCAPE.escape(title); final String escapedTitle = SHELL_ESCAPE.escape(title);
final String escapedMessage = SHELL_ESCAPE.escape(message); final String escapedMessage = SHELL_ESCAPE.escape(message);
final String escapedSubtitle = subtitle != null ? SHELL_ESCAPE.escape(subtitle) : null; final String escapedSubtitle = null;
switch (OSType.getOSType()) switch (OSType.getOSType())
{ {

View File

@@ -64,6 +64,7 @@ import net.runelite.api.events.ProjectileMoved;
import net.runelite.api.events.SetMessage; import net.runelite.api.events.SetMessage;
import net.runelite.api.widgets.Widget; import net.runelite.api.widgets.Widget;
import static net.runelite.api.widgets.WidgetID.WORLD_MAP; import static net.runelite.api.widgets.WidgetID.WORLD_MAP;
import net.runelite.client.Notifier;
import net.runelite.client.RuneLite; import net.runelite.client.RuneLite;
import net.runelite.client.chat.ChatMessageManager; import net.runelite.client.chat.ChatMessageManager;
import net.runelite.client.input.KeyManager; import net.runelite.client.input.KeyManager;
@@ -98,6 +99,7 @@ public class Hooks
private static final ClientThread clientThread = injector.getInstance(ClientThread.class); private static final ClientThread clientThread = injector.getInstance(ClientThread.class);
private static final GameTick tick = new GameTick(); private static final GameTick tick = new GameTick();
private static final DrawManager renderHooks = injector.getInstance(DrawManager.class); private static final DrawManager renderHooks = injector.getInstance(DrawManager.class);
private static final Notifier notifier = injector.getInstance(Notifier.class);
private static Dimension lastStretchedDimensions; private static Dimension lastStretchedDimensions;
private static BufferedImage stretchedImage; private static BufferedImage stretchedImage;
@@ -267,6 +269,8 @@ public class Hooks
log.warn("Error during overlay rendering", ex); log.warn("Error during overlay rendering", ex);
} }
notifier.processFlash(graphics2d);
// Stretch the game image if the user has that enabled // Stretch the game image if the user has that enabled
if (!client.isResized() && client.isStretchedEnabled()) if (!client.isResized() && client.isStretchedEnabled())
{ {

View File

@@ -26,6 +26,7 @@ package net.runelite.client.config;
import java.awt.Dimension; import java.awt.Dimension;
import net.runelite.api.Constants; import net.runelite.api.Constants;
import net.runelite.client.Notifier;
@ConfigGroup( @ConfigGroup(
keyName = "runelite", keyName = "runelite",
@@ -80,32 +81,21 @@ public interface RuneLiteConfig extends Config
} }
@ConfigItem( @ConfigItem(
keyName = "notificationTray", keyName = "notificationMode",
name = "Enable tray notifications", name = "Notification mode",
description = "Enables tray notifications", description = "Determines mode of notifications",
position = 5 position = 5
) )
default boolean enableTrayNotifications() default Notifier.NotificationMode notificationMode()
{ {
return true; return Notifier.NotificationMode.TRAY;
}
@ConfigItem(
keyName = "notificationSound",
name = "Enable sound on notifications",
description = "Enables the playing of a beep sound when notifications are displayed",
position = 6
)
default boolean enableNotificationSound()
{
return true;
} }
@ConfigItem( @ConfigItem(
keyName = "notificationFocused", keyName = "notificationFocused",
name = "Send notifications when focused", name = "Send notifications when focused",
description = "Toggles idle notifications for when the client is focused", description = "Toggles idle notifications for when the client is focused",
position = 7 position = 6
) )
default boolean sendNotificationsWhenFocused() default boolean sendNotificationsWhenFocused()
{ {
@@ -116,7 +106,7 @@ public interface RuneLiteConfig extends Config
keyName = "notificationRequestFocus", keyName = "notificationRequestFocus",
name = "Request focus on notification", name = "Request focus on notification",
description = "Toggles window focus request", description = "Toggles window focus request",
position = 8 position = 7
) )
default boolean requestFocusOnNotification() default boolean requestFocusOnNotification()
{ {
@@ -127,7 +117,7 @@ public interface RuneLiteConfig extends Config
keyName = "fontType", keyName = "fontType",
name = "Dynamic Overlay Font", name = "Dynamic Overlay Font",
description = "Configures what font type is used for in-game overlays such as player name, ground items, etc.", description = "Configures what font type is used for in-game overlays such as player name, ground items, etc.",
position = 9 position = 8
) )
default FontType fontType() default FontType fontType()
{ {
@@ -138,7 +128,7 @@ public interface RuneLiteConfig extends Config
keyName = "infoBoxVertical", keyName = "infoBoxVertical",
name = "Display infoboxes vertically", name = "Display infoboxes vertically",
description = "Toggles the infoboxes to display vertically", description = "Toggles the infoboxes to display vertically",
position = 10 position = 9
) )
default boolean infoBoxVertical() default boolean infoBoxVertical()
{ {
@@ -149,7 +139,7 @@ public interface RuneLiteConfig extends Config
keyName = "infoBoxWrap", keyName = "infoBoxWrap",
name = "Infobox wrap count", name = "Infobox wrap count",
description = "Configures the amount of infoboxes shown before wrapping", description = "Configures the amount of infoboxes shown before wrapping",
position = 11 position = 10
) )
default int infoBoxWrap() default int infoBoxWrap()
{ {
@@ -160,7 +150,7 @@ public interface RuneLiteConfig extends Config
keyName = "containInScreen", keyName = "containInScreen",
name = "Contain in screen", name = "Contain in screen",
description = "Makes the client stay contained in the screen when attempted to move out of it.<br>Note: Only works if custom chrome is enabled.", description = "Makes the client stay contained in the screen when attempted to move out of it.<br>Note: Only works if custom chrome is enabled.",
position = 12 position = 11
) )
default boolean containInScreen() default boolean containInScreen()
{ {
@@ -171,7 +161,7 @@ public interface RuneLiteConfig extends Config
keyName = "rememberScreenBounds", keyName = "rememberScreenBounds",
name = "Remember client position", name = "Remember client position",
description = "Save the position and size of the client after exiting", description = "Save the position and size of the client after exiting",
position = 13 position = 12
) )
default boolean rememberScreenBounds() default boolean rememberScreenBounds()
{ {