rsc: please read the commit message for my neverending descent into madness

how do i stop making castles
every time i go to the beach i make a castle
every time i open blender i model castles
every time i play chess i castle
i just cant stop making castles dude
This commit is contained in:
ThatGamerBlue
2021-02-26 00:33:45 +00:00
parent 62df7e0ff1
commit 563587e6b0
346 changed files with 84175 additions and 82557 deletions

View File

@@ -6,33 +6,33 @@ import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("fq")
@Implements("UserComparator8")
public class UserComparator8 extends AbstractUserComparator {
@ObfuscatedName("n")
@Export("reversed")
final boolean reversed;
@ObfuscatedName("n")
@Export("reversed")
final boolean reversed;
public UserComparator8(boolean var1) {
this.reversed = var1;
}
public UserComparator8(boolean var1) {
this.reversed = var1; // L: 11
} // L: 12
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(Lky;Lky;I)I",
garbageValue = "-1412914674"
)
@Export("compareBuddy")
int compareBuddy(Buddy var1, Buddy var2) {
if (Client.worldId == var1.world) {
if (var2.world != Client.worldId) {
return this.reversed ? -1 : 1;
}
} else if (var2.world == Client.worldId) {
return this.reversed ? 1 : -1;
}
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(Lky;Lky;I)I",
garbageValue = "-1412914674"
)
@Export("compareBuddy")
int compareBuddy(Buddy var1, Buddy var2) {
if (Client.worldId == var1.world) { // L: 15
if (var2.world != Client.worldId) {
return this.reversed ? -1 : 1; // L: 16
}
} else if (var2.world == Client.worldId) {
return this.reversed ? 1 : -1; // L: 19
}
return this.compareUser(var1, var2);
}
return this.compareUser(var1, var2); // L: 21
}
public int compare(Object var1, Object var2) {
return this.compareBuddy((Buddy)var1, (Buddy)var2);
}
public int compare(Object var1, Object var2) {
return this.compareBuddy((Buddy)var1, (Buddy)var2); // L: 25
}
}