rsc: please read the commit message for my neverending descent into madness

how do i stop making castles
every time i go to the beach i make a castle
every time i open blender i model castles
every time i play chess i castle
i just cant stop making castles dude
This commit is contained in:
ThatGamerBlue
2021-02-26 00:33:45 +00:00
parent 62df7e0ff1
commit 563587e6b0
346 changed files with 84175 additions and 82557 deletions

View File

@@ -7,271 +7,275 @@ import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("da")
@Implements("TextureProvider")
public class TextureProvider implements TextureLoader {
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "[Lep;"
)
@Export("textures")
Texture[] textures;
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "Lji;"
)
@Export("deque")
NodeDeque deque = new NodeDeque();
@ObfuscatedName("d")
@ObfuscatedGetter(
intValue = -1670453341
)
@Export("capacity")
int capacity;
@ObfuscatedName("c")
@ObfuscatedGetter(
intValue = 1122848717
)
@Export("remaining")
int remaining = 0;
@ObfuscatedName("y")
@Export("brightness")
double brightness = 1.0D;
@ObfuscatedName("h")
@ObfuscatedGetter(
intValue = 705511283
)
@Export("textureSize")
int textureSize = 128;
@ObfuscatedName("z")
@ObfuscatedSignature(
descriptor = "Lig;"
)
@Export("archive")
AbstractArchive archive;
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "[Lep;"
)
@Export("textures")
Texture[] textures;
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "Lji;"
)
@Export("deque")
NodeDeque deque;
@ObfuscatedName("d")
@ObfuscatedGetter(
intValue = -1670453341
)
@Export("capacity")
int capacity;
@ObfuscatedName("c")
@ObfuscatedGetter(
intValue = 1122848717
)
@Export("remaining")
int remaining;
@ObfuscatedName("y")
@Export("brightness")
double brightness;
@ObfuscatedName("h")
@ObfuscatedGetter(
intValue = 705511283
)
@Export("textureSize")
int textureSize;
@ObfuscatedName("z")
@ObfuscatedSignature(
descriptor = "Lig;"
)
@Export("archive")
AbstractArchive archive;
@ObfuscatedSignature(
descriptor = "(Lig;Lig;IDI)V"
)
public TextureProvider(AbstractArchive var1, AbstractArchive var2, int var3, double var4, int var6) {
this.archive = var2;
this.capacity = var3;
this.remaining = this.capacity;
this.brightness = var4;
this.textureSize = var6;
int[] var7 = var1.getGroupFileIds(0);
int var8 = var7.length;
this.textures = new Texture[var1.getGroupFileCount(0)];
@ObfuscatedSignature(
descriptor = "(Lig;Lig;IDI)V"
)
public TextureProvider(AbstractArchive var1, AbstractArchive var2, int var3, double var4, int var6) {
this.deque = new NodeDeque(); // L: 9
this.remaining = 0; // L: 11
this.brightness = 1.0D; // L: 12
this.textureSize = 128; // L: 13
this.archive = var2;
this.capacity = var3;
this.remaining = this.capacity;
this.brightness = var4;
this.textureSize = var6;
int[] var7 = var1.getGroupFileIds(0);
int var8 = var7.length;
this.textures = new Texture[var1.getGroupFileCount(0)]; // L: 24
for(int var9 = 0; var9 < var8; ++var9) {
Buffer var10 = new Buffer(var1.takeFile(0, var7[var9]));
this.textures[var7[var9]] = new Texture(var10);
}
for (int var9 = 0; var9 < var8; ++var9) {
Buffer var10 = new Buffer(var1.takeFile(0, var7[var9]));
this.textures[var7[var9]] = new Texture(var10);
}
}
}
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(I)I",
garbageValue = "-2013656553"
)
@Export("getLoadedPercentage")
public int getLoadedPercentage() {
int var1 = 0;
int var2 = 0;
Texture[] var3 = this.textures;
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(I)I",
garbageValue = "-2013656553"
)
@Export("getLoadedPercentage")
public int getLoadedPercentage() {
int var1 = 0; // L: 32
int var2 = 0; // L: 33
Texture[] var3 = this.textures;
for(int var4 = 0; var4 < var3.length; ++var4) {
Texture var5 = var3[var4];
if (var5 != null && var5.fileIds != null) {
var1 += var5.fileIds.length;
int[] var6 = var5.fileIds;
for (int var4 = 0; var4 < var3.length; ++var4) {
Texture var5 = var3[var4];
if (var5 != null && var5.fileIds != null) { // L: 39
var1 += var5.fileIds.length; // L: 40
int[] var6 = var5.fileIds; // L: 42
for(int var7 = 0; var7 < var6.length; ++var7) {
int var8 = var6[var7];
if (this.archive.method4366(var8)) {
++var2;
}
}
}
}
for (int var7 = 0; var7 < var6.length; ++var7) { // L: 43
int var8 = var6[var7]; // L: 44
if (this.archive.method4366(var8)) { // L: 46
++var2; // L: 47
}
}
}
}
if (var1 == 0) {
return 0;
} else {
return var2 * 100 / var1;
}
}
if (var1 == 0) { // L: 55
return 0;
} else {
return var2 * 100 / var1; // L: 56
}
}
@ObfuscatedName("v")
@Export("setBrightness")
public void setBrightness(double var1) {
this.brightness = var1;
this.clear();
}
@ObfuscatedName("v")
@Export("setBrightness")
public void setBrightness(double var1) {
this.brightness = var1; // L: 60
this.clear(); // L: 61
} // L: 62
@ObfuscatedName("d")
@ObfuscatedSignature(
descriptor = "(II)[I",
garbageValue = "1068759988"
)
@Export("getTexturePixels")
public int[] getTexturePixels(int var1) {
Texture var2 = this.textures[var1];
if (var2 != null) {
if (var2.pixels != null) {
this.deque.addLast(var2);
var2.isLoaded = true;
return var2.pixels;
}
@ObfuscatedName("d")
@ObfuscatedSignature(
descriptor = "(II)[I",
garbageValue = "1068759988"
)
@Export("getTexturePixels")
public int[] getTexturePixels(int var1) {
Texture var2 = this.textures[var1]; // L: 65
if (var2 != null) { // L: 66
if (var2.pixels != null) { // L: 67
this.deque.addLast(var2); // L: 68
var2.isLoaded = true; // L: 69
return var2.pixels; // L: 70
}
boolean var3 = var2.load(this.brightness, this.textureSize, this.archive);
if (var3) {
if (this.remaining == 0) {
Texture var4 = (Texture)this.deque.removeFirst();
var4.reset();
} else {
--this.remaining;
}
boolean var3 = var2.load(this.brightness, this.textureSize, this.archive); // L: 72
if (var3) { // L: 73
if (this.remaining == 0) { // L: 74
Texture var4 = (Texture)this.deque.removeFirst(); // L: 75
var4.reset(); // L: 76
} else {
--this.remaining; // L: 78
}
this.deque.addLast(var2);
var2.isLoaded = true;
return var2.pixels;
}
}
this.deque.addLast(var2); // L: 79
var2.isLoaded = true; // L: 80
return var2.pixels; // L: 81
}
}
return null;
}
return null; // L: 84
}
@ObfuscatedName("c")
@ObfuscatedSignature(
descriptor = "(IB)I",
garbageValue = "1"
)
@Export("getAverageTextureRGB")
public int getAverageTextureRGB(int var1) {
return this.textures[var1] != null ? this.textures[var1].averageRGB : 0;
}
@ObfuscatedName("c")
@ObfuscatedSignature(
descriptor = "(IB)I",
garbageValue = "1"
)
@Export("getAverageTextureRGB")
public int getAverageTextureRGB(int var1) {
return this.textures[var1] != null ? this.textures[var1].averageRGB : 0;
}
@ObfuscatedName("y")
@ObfuscatedSignature(
descriptor = "(II)Z",
garbageValue = "-1400851651"
)
public boolean vmethod3432(int var1) {
return this.textures[var1].field1639;
}
@ObfuscatedName("y")
@ObfuscatedSignature(
descriptor = "(II)Z",
garbageValue = "-1400851651"
)
public boolean vmethod3432(int var1) {
return this.textures[var1].field1639; // L: 93
}
@ObfuscatedName("h")
@ObfuscatedSignature(
descriptor = "(II)Z",
garbageValue = "1467632569"
)
@Export("isLowDetail")
public boolean isLowDetail(int var1) {
return this.textureSize == 64;
}
@ObfuscatedName("h")
@ObfuscatedSignature(
descriptor = "(II)Z",
garbageValue = "1467632569"
)
@Export("isLowDetail")
public boolean isLowDetail(int var1) {
return this.textureSize == 64; // L: 97
}
@ObfuscatedName("z")
@ObfuscatedSignature(
descriptor = "(I)V",
garbageValue = "1656047073"
)
@Export("clear")
public void clear() {
for(int var1 = 0; var1 < this.textures.length; ++var1) {
if (this.textures[var1] != null) {
this.textures[var1].reset();
}
}
@ObfuscatedName("z")
@ObfuscatedSignature(
descriptor = "(I)V",
garbageValue = "1656047073"
)
@Export("clear")
public void clear() {
for (int var1 = 0; var1 < this.textures.length; ++var1) { // L: 101
if (this.textures[var1] != null) { // L: 102
this.textures[var1].reset();
}
}
this.deque = new NodeDeque();
this.remaining = this.capacity;
}
this.deque = new NodeDeque(); // L: 104
this.remaining = this.capacity; // L: 105
} // L: 106
@ObfuscatedName("e")
@ObfuscatedSignature(
descriptor = "(IB)V",
garbageValue = "-39"
)
@Export("animate")
public void animate(int var1) {
for(int var2 = 0; var2 < this.textures.length; ++var2) {
Texture var3 = this.textures[var2];
if (var3 != null && var3.animationDirection != 0 && var3.isLoaded) {
var3.animate(var1);
var3.isLoaded = false;
}
}
@ObfuscatedName("e")
@ObfuscatedSignature(
descriptor = "(IB)V",
garbageValue = "-39"
)
@Export("animate")
public void animate(int var1) {
for (int var2 = 0; var2 < this.textures.length; ++var2) { // L: 109
Texture var3 = this.textures[var2]; // L: 110
if (var3 != null && var3.animationDirection != 0 && var3.isLoaded) { // L: 111
var3.animate(var1); // L: 112
var3.isLoaded = false; // L: 113
}
}
}
} // L: 116
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(Lkx;Llg;I)Llg;",
garbageValue = "-2095404981"
)
@Export("readStringIntParameters")
static final IterableNodeHashTable readStringIntParameters(Buffer var0, IterableNodeHashTable var1) {
int var2 = var0.readUnsignedByte();
int var3;
if (var1 == null) {
var3 = GameObject.method3452(var2);
var1 = new IterableNodeHashTable(var3);
}
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(Lkx;Llg;I)Llg;",
garbageValue = "-2095404981"
)
@Export("readStringIntParameters")
static final IterableNodeHashTable readStringIntParameters(Buffer var0, IterableNodeHashTable var1) {
int var2 = var0.readUnsignedByte(); // L: 16
int var3;
if (var1 == null) {
var3 = GameObject.method3452(var2);
var1 = new IterableNodeHashTable(var3);
}
for(var3 = 0; var3 < var2; ++var3) {
boolean var4 = var0.readUnsignedByte() == 1;
int var5 = var0.readMedium();
Object var6;
if (var4) {
var6 = new ObjectNode(var0.readStringCp1252NullTerminated());
} else {
var6 = new IntegerNode(var0.readInt());
}
for (var3 = 0; var3 < var2; ++var3) { // L: 21
boolean var4 = var0.readUnsignedByte() == 1; // L: 22
int var5 = var0.readMedium(); // L: 23
Object var6;
if (var4) { // L: 25
var6 = new ObjectNode(var0.readStringCp1252NullTerminated());
} else {
var6 = new IntegerNode(var0.readInt()); // L: 26
}
var1.put((Node)var6, (long)var5);
}
var1.put((Node)var6, (long)var5); // L: 27
}
return var1;
}
return var1; // L: 29
}
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(Lig;Lig;Lig;I)V",
garbageValue = "-729858984"
)
public static void method2935(AbstractArchive var0, AbstractArchive var1, AbstractArchive var2) {
SequenceDefinition.SequenceDefinition_archive = var0;
SequenceDefinition.SequenceDefinition_animationsArchive = var1;
SequenceDefinition.SequenceDefinition_skeletonsArchive = var2;
}
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(Lig;Lig;Lig;I)V",
garbageValue = "-729858984"
)
public static void method2935(AbstractArchive var0, AbstractArchive var1, AbstractArchive var2) {
SequenceDefinition.SequenceDefinition_archive = var0; // L: 35
SequenceDefinition.SequenceDefinition_animationsArchive = var1; // L: 36
SequenceDefinition.SequenceDefinition_skeletonsArchive = var2; // L: 37
} // L: 38
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "(IIIS)I",
garbageValue = "-4181"
)
public static int method2914(int var0, int var1, int var2) {
var2 &= 3;
if (var2 == 0) {
return var1;
} else if (var2 == 1) {
return 7 - var0;
} else {
return var2 == 2 ? 7 - var1 : var0;
}
}
@ObfuscatedName("v")
@ObfuscatedSignature(
descriptor = "(IIIS)I",
garbageValue = "-4181"
)
public static int method2914(int var0, int var1, int var2) {
var2 &= 3; // L: 17
if (var2 == 0) { // L: 18
return var1;
} else if (var2 == 1) { // L: 19
return 7 - var0;
} else {
return var2 == 2 ? 7 - var1 : var0; // L: 20
}
}
@ObfuscatedName("b")
@ObfuscatedSignature(
descriptor = "(IIIZIB)J",
garbageValue = "-32"
)
@Export("calculateTag")
public static long calculateTag(int var0, int var1, int var2, boolean var3, int var4) {
long var5 = (long)((var0 & 127) << 0 | (var1 & 127) << 7 | (var2 & 3) << 14) | ((long)var4 & 4294967295L) << 17;
if (var3) {
var5 |= 65536L;
}
@ObfuscatedName("b")
@ObfuscatedSignature(
descriptor = "(IIIZIB)J",
garbageValue = "-32"
)
@Export("calculateTag")
public static long calculateTag(int var0, int var1, int var2, boolean var3, int var4) {
long var5 = (long)((var0 & 127) << 0 | (var1 & 127) << 7 | (var2 & 3) << 14) | ((long)var4 & 4294967295L) << 17; // L: 88
if (var3) { // L: 89
var5 |= 65536L;
}
return var5;
}
return var5; // L: 90
}
}